What | Removed | Added |
---|---|---|
Assignee | dri-devel@lists.freedesktop.org | mesa-dev@lists.freedesktop.org |
Component | Drivers/Gallium/radeonsi | Mesa core |
QA Contact | dri-devel@lists.freedesktop.org | mesa-dev@lists.freedesktop.org |
Summary | Blinking textures in UT2004 | Blinking textures in UT2004 [bisected] |
Comment # 2
on bug 105436
from almos
f314a532fdc7af8381586144d2631d9968331f05 is the first bad commit commit f314a532fdc7af8381586144d2631d9968331f05 Author: Samuel Pitoiset <samuel.pitoiset@gmail.com> Date: Wed Jun 21 11:31:43 2017 +0200 mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture() This looks like useless because gl_context::Texture::CurrentUnit is not used by _mesa_update_texture_state() and friends. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com> :040000 040000 c2a46b6dcce50edf810147e07de977f38d33533a 606c977b6357381074d205daf2815ebb93da1029 M src Adding back the FLUSH_VERTICES fixes the issue.
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