Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> writes: > On Tue, Mar 06, 2018 at 02:48:38AM +0100, Stefan Schake wrote: >> Considering a single plane only, we have to enable background color >> when the plane has an alpha format and could be blending from the >> background or when it doesn't cover the entire screen. >> >> Signed-off-by: Stefan Schake <stschake@xxxxxxxxx> >> --- >> drivers/gpu/drm/vc4/vc4_drv.h | 6 ++++++ >> drivers/gpu/drm/vc4/vc4_plane.c | 15 ++++++++++++++- >> 2 files changed, 20 insertions(+), 1 deletion(-) >> >> diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h >> index fefa166..7cc6390 100644 >> --- a/drivers/gpu/drm/vc4/vc4_drv.h >> +++ b/drivers/gpu/drm/vc4/vc4_drv.h >> @@ -302,6 +302,12 @@ struct vc4_hvs { >> >> struct vc4_plane { >> struct drm_plane base; >> + >> + /* Set when the plane has per-pixel alpha content or does not cover >> + * the entire screen. This is a hint to the CRTC that it might need >> + * to enable background color fill. >> + */ >> + bool needs_bg_fill; > > Looks to me like that should really be a bitmask (or something similar) > in the crtc state. Why? In particular, VC4 really doesn't have a fixed number of planes, and the fact that we're exposing just a handful so far is probably a bug.
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