Just like for the frontend, a single plane can use a YUV format. Make sure we have that constraint covered in our atomic_check. Signed-off-by: Maxime Ripard <maxime.ripard@xxxxxxxxxxx> --- drivers/gpu/drm/sun4i/sun4i_backend.c | 49 ++++++++++++++++++++++++++-- drivers/gpu/drm/sun4i/sun4i_backend.h | 18 ++++++++++- 2 files changed, 65 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.c b/drivers/gpu/drm/sun4i/sun4i_backend.c index 092ade4ff6a5..486dfd357920 100644 --- a/drivers/gpu/drm/sun4i/sun4i_backend.c +++ b/drivers/gpu/drm/sun4i/sun4i_backend.c @@ -42,6 +42,38 @@ static const u32 sunxi_rgb2yuv_coef[12] = { 0x000001c1, 0x00003e88, 0x00003fb8, 0x00000808 }; +static inline bool sun4i_backend_format_is_planar_yuv(uint32_t format) +{ + switch (format) { + case DRM_FORMAT_YUV411: + case DRM_FORMAT_YUV422: + case DRM_FORMAT_YUV444: + return true; + default: + return false; + } +} + +static inline bool sun4i_backend_format_is_packed_yuv422(uint32_t format) +{ + switch (format) { + case DRM_FORMAT_YUYV: + case DRM_FORMAT_YVYU: + case DRM_FORMAT_UYVY: + case DRM_FORMAT_VYUY: + return true; + + default: + return false; + } +} + +static inline bool sun4i_backend_format_is_yuv(uint32_t format) +{ + return sun4i_backend_format_is_planar_yuv(format) || + sun4i_backend_format_is_packed_yuv422(format); +} + static void sun4i_backend_apply_color_correction(struct sunxi_engine *engine) { int i; @@ -330,6 +362,7 @@ static int sun4i_backend_atomic_check(struct sunxi_engine *engine, unsigned int num_planes = 0; unsigned int num_alpha_planes = 0; unsigned int num_frontend_planes = 0; + unsigned int num_yuv_planes = 0; unsigned int current_pipe = 0; unsigned int i; @@ -362,6 +395,11 @@ static int sun4i_backend_atomic_check(struct sunxi_engine *engine, if (fb->format->has_alpha) num_alpha_planes++; + if (sun4i_backend_format_is_yuv(fb->format->format)) { + DRM_DEBUG_DRIVER("Plane FB format is YUV\n"); + num_yuv_planes++; + } + DRM_DEBUG_DRIVER("Plane zpos is %d\n", plane_state->normalized_zpos); @@ -430,13 +468,20 @@ static int sun4i_backend_atomic_check(struct sunxi_engine *engine, s_state->pipe = current_pipe; } + /* We can only have a single YUV plane at a time */ + if (num_yuv_planes > SUN4I_BACKEND_NUM_YUV_PLANES) { + DRM_DEBUG_DRIVER("Too many planes with YUV, rejecting...\n"); + return -EINVAL; + } + if (num_frontend_planes > SUN4I_BACKEND_NUM_FRONTEND_LAYERS) { DRM_DEBUG_DRIVER("Too many planes going through the frontend, rejecting\n"); return -EINVAL; } - DRM_DEBUG_DRIVER("State valid with %u planes, %u alpha, %u video\n", - num_planes, num_alpha_planes, num_frontend_planes); + DRM_DEBUG_DRIVER("State valid with %u planes, %u alpha, %u video, %u YUV\n", + num_planes, num_alpha_planes, num_frontend_planes, + num_yuv_planes); return 0; } diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.h b/drivers/gpu/drm/sun4i/sun4i_backend.h index 52e77591186a..316f2179e9e1 100644 --- a/drivers/gpu/drm/sun4i/sun4i_backend.h +++ b/drivers/gpu/drm/sun4i/sun4i_backend.h @@ -72,6 +72,7 @@ #define SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(x) ((x) << 15) #define SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL_MASK GENMASK(11, 10) #define SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL(x) ((x) << 10) +#define SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN BIT(2) #define SUN4I_BACKEND_ATTCTL_REG0_LAY_VDOEN BIT(1) #define SUN4I_BACKEND_ATTCTL_REG1(l) (0x8a0 + (0x4 * (l))) @@ -110,7 +111,23 @@ #define SUN4I_BACKEND_SPREN_REG 0x900 #define SUN4I_BACKEND_SPRFMTCTL_REG 0x908 #define SUN4I_BACKEND_SPRALPHACTL_REG 0x90c + #define SUN4I_BACKEND_IYUVCTL_REG 0x920 +#define SUN4I_BACKEND_IYUVCTL_FBFMT_MASK GENMASK(14, 12) +#define SUN4I_BACKEND_IYUVCTL_FBFMT_PACKED_YUV444 (4 << 12) +#define SUN4I_BACKEND_IYUVCTL_FBFMT_PACKED_YUV422 (3 << 12) +#define SUN4I_BACKEND_IYUVCTL_FBFMT_PLANAR_YUV444 (2 << 12) +#define SUN4I_BACKEND_IYUVCTL_FBFMT_PLANAR_YUV222 (1 << 12) +#define SUN4I_BACKEND_IYUVCTL_FBFMT_PLANAR_YUV111 (0 << 12) +#define SUN4I_BACKEND_IYUVCTL_FBPS_MASK GENMASK(9, 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_YVYU (3 << 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_VYUY (2 << 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_YUYV (1 << 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_UYVY (0 << 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_VUYA (1 << 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_AYUV (0 << 8) +#define SUN4I_BACKEND_IYUVCTL_EN BIT(0) + #define SUN4I_BACKEND_IYUVADD_REG(c) (0x930 + (0x4 * (c))) #define SUN4I_BACKEND_IYUVLINEWIDTH_REG(c) (0x940 + (0x4 * (c))) @@ -149,6 +166,7 @@ #define SUN4I_BACKEND_NUM_LAYERS 4 #define SUN4I_BACKEND_NUM_ALPHA_LAYERS 1 #define SUN4I_BACKEND_NUM_FRONTEND_LAYERS 1 +#define SUN4I_BACKEND_NUM_YUV_PLANES 1 struct sun4i_backend { struct sunxi_engine engine; -- git-series 0.9.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel