Comment # 23
on bug 101672
from Christian König
(In reply to MirceaKitsune from comment #22) > Wasn't sure whether to bump this same bug report, as the original issue has > clearly been fixed during nearly an year of countless Kernel + Mesa + driver > updates. In this case please open up a new bug report, cause the old logs are most likely completely useless for the new bug. > Unfortunately I now experience a new issue acting just like what I > described here at the time: When certain 3D engines are running, there is a > chance that after a few minutes the machine instantly freezes and becomes > fully unusable until powered off and back on. I don't know when the new > crash was implemented since I haven't played a lot of 3D games recently, but > I'd assume somewhere within the last few months. Any chance to narrow that down further?
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