What | Removed | Added |
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CC | baker.dylan.c@gmail.com |
Comment # 2
on bug 103371
from Emil Velikov
glGetIntegerv throwing an GL_INVALID_ENUM indicates a more serious problem lurking in the shadows. Did you set the texture-float toggle appropriately? It that doesn't help, please provide a complete configure line (both autotools and meson) so that people can investigate easier.
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