Bug ID | 105089 |
---|---|
Summary | radeonsi GPU lockup / crash with wine [The Witcher 3] |
Product | Mesa |
Version | 17.3 |
Hardware | x86-64 (AMD64) |
OS | Linux (All) |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | housegregory299@gmail.com |
QA Contact | dri-devel@lists.freedesktop.org |
Hi I have GPU lockup after few minutes of playing The Witcher 3 (the quest is Ciri's story: The King of the wolves) I use wine vanilla with patch: https://raw.githubusercontent.com/wine-compholio/wine-staging/master/patches/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch I also tried various wine vanilla and wine staging from 2.22 to 3.1. My specs are: Radeon R7 350 (02:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cape Verde PRO [Radeon HD 7750/8740 / R7 250E] (rev 87)) Xorg 1.19.3 Linux 4.14.12 mesa-17.3.1 (I had same issue with mesa-git) llvm-5.0 OpenGL renderer string: AMD CAPE VERDE (DRM 3.19.0 / 4.14.12-gentoo, LLVM 5.0.1) OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.1 OpenGL core profile shading language version string: 4.50 Maybe I should do some tests here, but I don't know which of these.
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