[Bug 105089] radeonsi GPU lockup / crash with wine [The Witcher 3]

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Bug ID 105089
Summary radeonsi GPU lockup / crash with wine [The Witcher 3]
Product Mesa
Version 17.3
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter housegregory299@gmail.com
QA Contact dri-devel@lists.freedesktop.org

Hi

I have GPU lockup after few minutes of playing The Witcher 3 (the quest is
Ciri's story: The King of the wolves)

I use wine vanilla with patch:
https://raw.githubusercontent.com/wine-compholio/wine-staging/master/patches/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch

I also tried various wine vanilla and wine staging from 2.22 to 3.1.


My specs are:
Radeon R7 350 (02:00.0 VGA compatible controller: Advanced Micro Devices, Inc.
[AMD/ATI] Cape Verde PRO [Radeon HD 7750/8740 / R7 250E] (rev 87))
Xorg 1.19.3
Linux 4.14.12
mesa-17.3.1 (I had same issue with mesa-git)
llvm-5.0

OpenGL renderer string: AMD CAPE VERDE (DRM 3.19.0 / 4.14.12-gentoo, LLVM
5.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.1
OpenGL core profile shading language version string: 4.50

Maybe I should do some tests here, but I don't know which of these.


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