Comment # 2
on bug 105042
from Gregor Münch
Im using pre-compiled llvm binaries- thus I have no packages to try in between. I know how to do a bisect with git but I somehow fail to do the same with svn. Maybe solution is actually easy -if someone could guide me here I think I provide a bisect result during this week. I tried today with nir backend and here it is crashing right away on game start (and even gives some output): Unknown intrinsic: intrinsic store_shared (ssa_45, ssa_46) () (0, 1) /* base=0 */ /* wrmask=x */ Unknown intrinsic: intrinsic store_shared (ssa_73, ssa_74) () (0, 1) /* base=0 */ /* wrmask=x */ Unknown intrinsic: vec1 32 ssa_75 = intrinsic load_shared (ssa_46) () (0) /* base=0 */ Unknown intrinsic: vec1 32 ssa_76 = intrinsic load_shared (ssa_74) () (0) /* base=0 */ /run/media/greg/Steam_Linux/steamapps/common/ShadowOfMordor/ShadowOfMordor.sh: Zeile 167: 6992 Speicherzugriffsfehler (Speicherabzug geschrieben) ${GAME_LAUNCH_PREFIX} "${GAMEROOT}/bin/${FERAL_GAME_NAME}" "$@" It was previously working great with nir before. Forgot to add: OpenGL renderer string: AMD Radeon HD 7900 Series (TAHITI / DRM 3.25.0 / 4.15.0-2-amd-staging-drm-next-git, LLVM 7.0.0) OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.1.0-devel (git-9b9a89cd79)
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