Hey John,
On 01/26/2018 08:29 PM, John Stultz wrote:
On Wed, Jan 24, 2018 at 11:32 AM, Rob Herring <rob.herring@xxxxxxxxxx> wrote:
On Wed, Jan 24, 2018 at 1:05 PM, John Stultz <john.stultz@xxxxxxxxxx> wrote:
On Wed, Jan 24, 2018 at 7:23 AM, Sean Paul <seanpaul@xxxxxxxxxxxx> wrote:
On Tue, Jan 23, 2018 at 03:16:37PM -0800, John Stultz wrote:
This allows for importing buffers allocated from the
hikey and hikey960 gralloc implelementations.
Cc: Marissa Wall <marissaw@xxxxxxxxxx>
Cc: Sean Paul <seanpaul@xxxxxxxxxx>
Cc: Dmitry Shmidt <dimitrysh@xxxxxxxxxx>
Cc: Robert Foss <robert.foss@xxxxxxxxxxxxx>
Cc: Matt Szczesiak <matt.szczesiak@xxxxxxx>
Cc: Liviu Dudau <Liviu.Dudau@xxxxxxx>
Cc: David Hanna <david.hanna11@xxxxxxxxx>
Cc: Rob Herring <rob.herring@xxxxxxxxxx>
Signed-off-by: John Stultz <john.stultz@xxxxxxxxxx>
---
v2:
* Make platformhisi and the generic importer exclusive in the build
I actually prefer the opposite. If everything is always compiled, we reduce the
chance of breaking boards when the base class is updated. I'm sure there is a
good reason for this, but perhaps there's another way?
The main reason for this was avoiding the build breaking when
"gralloc_priv.h" isn't supplied or present.
Similarly the current freedesktop/master code won't build in the
Android environment as the platformdrmgeneric.cpp file depends on the
gralloc_drm_handle.h, which doesn't exist.
That will be fixed soon. We're moving the handle definition to libdrm.
How soon is that eta? Do you have a current patch for libdrm I should
work against?
Currently it is a bit more up in the air than I was hoping for.
I'll make another stab at it today :)
Rob.
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