Re: [PATCH 1/2] [WIP]drm/ttm: add waiter list to prevent allocation not in order

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After my investigation, this issue should be detect of TTM design self, which breaks scheduling balance.
Yeah, but again. This is indented design we can't change easily.

Regards,
Christian.

Am 26.01.2018 um 13:36 schrieb Zhou, David(ChunMing):
I am off work, so reply mail by phone, the format could not be text.

back to topic itself:
the problem indeed happen on amdgpu driver, someone reports me that application runs with two instances, the performance are different.
I also reproduced the issue with unit test(bo_eviction_test). They always think our scheduler isn't working as expected.

After my investigation, this issue should be detect of TTM design self, which breaks scheduling balance.

Further, if we run containers for our gpu, container A could run high score, container B runs low score with same benchmark.

So this is bug that we need fix.

Regards,
David Zhou

发自坚果 Pro

Christian K鰊ig <ckoenig.leichtzumerken@xxxxxxxxx> 于 2018年1月26日 下午6:31写道:

Am 26.01.2018 um 11:22 schrieb Chunming Zhou:
> there is a scheduling balance issue about get node like:
> a. process A allocates full memory and use it for submission.
> b. process B tries to allocates memory, will wait for process A BO idle in eviction.
> c. process A completes the job, process B eviction will put process A BO node,
> but in the meantime, process C is comming to allocate BO, whill directly get node successfully, and do submission,
> process B will again wait for process C BO idle.
> d. repeat the above setps, process B could be delayed much more.
>
> later allocation must not be ahead of front in same place.

Again NAK to the whole approach.

At least with amdgpu the problem you described above never occurs
because evictions are pipelined operations. We could only block for
deleted regions to become free.

But independent of that incoming memory requests while we make room for
eviction are intended to be served first.

Changing that is certainly a no-go cause that would favor memory hungry
applications over small clients.

Regards,
Christian.

>
> Change-Id: I3daa892e50f82226c552cc008a29e55894a98f18
> Signed-off-by: Chunming Zhou <david1.zhou@xxxxxxx>
> ---
>   drivers/gpu/drm/ttm/ttm_bo.c    | 69 +++++++++++++++++++++++++++++++++++++++--
>   include/drm/ttm/ttm_bo_api.h    |  7 +++++
>   include/drm/ttm/ttm_bo_driver.h |  7 +++++
>   3 files changed, 80 insertions(+), 3 deletions(-)
>
> diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c
> index d33a6bb742a1..558ec2cf465d 100644
> --- a/drivers/gpu/drm/ttm/ttm_bo.c
> +++ b/drivers/gpu/drm/ttm/ttm_bo.c
> @@ -841,6 +841,58 @@ static int ttm_bo_add_move_fence(struct ttm_buffer_object *bo,
>        return 0;
>   }
>  
> +static void ttm_man_init_waiter(struct ttm_bo_waiter *waiter,
> +                             struct ttm_buffer_object *bo,
> +                             const struct ttm_place *place)
> +{
> +     waiter->tbo = bo;
> +     memcpy((void *)&waiter->place, (void *)place, sizeof(*place));
> +     INIT_LIST_HEAD(&waiter->list);
> +}
> +
> +static void ttm_man_add_waiter(struct ttm_mem_type_manager *man,
> +                            struct ttm_bo_waiter *waiter)
> +{
> +     if (!waiter)
> +             return;
> +     spin_lock(&man->wait_lock);
> +     list_add_tail(&waiter->list, &man->waiter_list);
> +     spin_unlock(&man->wait_lock);
> +}
> +
> +static void ttm_man_del_waiter(struct ttm_mem_type_manager *man,
> +                            struct ttm_bo_waiter *waiter)
> +{
> +     if (!waiter)
> +             return;
> +     spin_lock(&man->wait_lock);
> +     if (!list_empty(&waiter->list))
> +             list_del(&waiter->list);
> +     spin_unlock(&man->wait_lock);
> +     kfree(waiter);
> +}
> +
> +int ttm_man_check_bo(struct ttm_mem_type_manager *man,
> +                  struct ttm_buffer_object *bo,
> +                  const struct ttm_place *place)
> +{
> +     struct ttm_bo_waiter *waiter, *tmp;
> +
> +     spin_lock(&man->wait_lock);
> +     list_for_each_entry_safe(waiter, tmp, &man->waiter_list, list) {
> +             if ((bo != waiter->tbo) &&
> +                 ((place->fpfn >= waiter->place.fpfn &&
> +                   place->fpfn <= waiter->place.lpfn) ||
> +                  (place->lpfn <= waiter->place.lpfn && place->lpfn >=
> +                   waiter->place.fpfn)))
> +                 goto later_bo;
> +     }
> +     spin_unlock(&man->wait_lock);
> +     return true;
> +later_bo:
> +     spin_unlock(&man->wait_lock);
> +     return false;
> +}
>   /**
>    * Repeatedly evict memory from the LRU for @mem_type until we create enough
>    * space, or we've evicted everything and there isn't enough space.
> @@ -853,17 +905,26 @@ static int ttm_bo_mem_force_space(struct ttm_buffer_object *bo,
>   {
>        struct ttm_bo_device *bdev = bo->bdev;
>        struct ttm_mem_type_manager *man = &bdev->man[mem_type];
> +     struct ttm_bo_waiter waiter;
>        int ret;
>  
> +     ttm_man_init_waiter(&waiter, bo, place);
> +     ttm_man_add_waiter(man, &waiter);
>        do {
>                ret = (*man->func->get_node)(man, bo, place, mem);
> -             if (unlikely(ret != 0))
> +             if (unlikely(ret != 0)) {
> +                     ttm_man_del_waiter(man, &waiter);
>                        return ret;
> -             if (mem->mm_node)
> +             }
> +             if (mem->mm_node) {
> +                     ttm_man_del_waiter(man, &waiter);
>                        break;
> +             }
>                ret = ttm_mem_evict_first(bdev, mem_type, place, ctx);
> -             if (unlikely(ret != 0))
> +             if (unlikely(ret != 0)) {
> +                     ttm_man_del_waiter(man, &waiter);
>                        return ret;
> +             }
>        } while (1);
>        mem->mem_type = mem_type;
>        return ttm_bo_add_move_fence(bo, man, mem);
> @@ -1450,6 +1511,8 @@ int ttm_bo_init_mm(struct ttm_bo_device *bdev, unsigned type,
>        man->use_io_reserve_lru = false;
>        mutex_init(&man->io_reserve_mutex);
>        spin_lock_init(&man->move_lock);
> +     spin_lock_init(&man->wait_lock);
> +     INIT_LIST_HEAD(&man->waiter_list);
>        INIT_LIST_HEAD(&man->io_reserve_lru);
>  
>        ret = bdev->driver->init_mem_type(bdev, type, man);
> diff --git a/include/drm/ttm/ttm_bo_api.h b/include/drm/ttm/ttm_bo_api.h
> index 2cd025c2abe7..0fce4dbd02e7 100644
> --- a/include/drm/ttm/ttm_bo_api.h
> +++ b/include/drm/ttm/ttm_bo_api.h
> @@ -40,6 +40,7 @@
>   #include <linux/mm.h>
>   #include <linux/bitmap.h>
>   #include <linux/reservation.h>
> +#include <drm/ttm/ttm_placement.h>
>  
>   struct ttm_bo_device;
>  
> @@ -232,6 +233,12 @@ struct ttm_buffer_object {
>        struct mutex wu_mutex;
>   };
>  
> +struct ttm_bo_waiter {
> +     struct ttm_buffer_object *tbo;
> +     struct ttm_place place;
> +     struct list_head list;
> +};
> +
>   /**
>    * struct ttm_bo_kmap_obj
>    *
> diff --git a/include/drm/ttm/ttm_bo_driver.h b/include/drm/ttm/ttm_bo_driver.h
> index 9b417eb2df20..dc6b8b4c9e06 100644
> --- a/include/drm/ttm/ttm_bo_driver.h
> +++ b/include/drm/ttm/ttm_bo_driver.h
> @@ -293,6 +293,10 @@ struct ttm_mem_type_manager {
>        bool io_reserve_fastpath;
>        spinlock_t move_lock;
>  
> +     /* waiters in list */
> +     spinlock_t wait_lock;
> +     struct list_head waiter_list;
> +
>        /*
>         * Protected by @io_reserve_mutex:
>         */
> @@ -748,6 +752,9 @@ int ttm_bo_mem_space(struct ttm_buffer_object *bo,
>                     struct ttm_mem_reg *mem,
>                     struct ttm_operation_ctx *ctx);
>  
> +int ttm_man_check_bo(struct ttm_mem_type_manager *man,
> +                  struct ttm_buffer_object *bo,
> +                  const struct ttm_place *place);
>   void ttm_bo_mem_put(struct ttm_buffer_object *bo, struct ttm_mem_reg *mem);
>   void ttm_bo_mem_put_locked(struct ttm_buffer_object *bo,
>                           struct ttm_mem_reg *mem);



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