Quoting Matt Roper (2018-01-20 01:51:40) > GPU contexts are usually created with "normal" priority as a starting point and > then may be adjusted from their either via explicit methods (context_set_param) > or implicit methods (boosts/penalization due to runtime behavior). Let's allow > a system integrator to override this starting GPU priority for a group of > processes by setting a parameter on the cgroup that these processes belong to. You are still allowing a process to undo the cgroup by changing its own priority. What you want I think is a priority-offset or somesuch. -Chris _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel