[PATCH 2/3] vmwgfx: Initialize clip rect loop correctly in surface dirty

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From: Jakob Bornecrantz <jakob@xxxxxxxxxx>

Signed-off-by: Jakob Bornecrantz <jakob@xxxxxxxxxx>
Reviewed-by: Thomas Hellstrom <thellstrom@xxxxxxxxxx>
---
 drivers/gpu/drm/vmwgfx/vmwgfx_kms.c |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
index f3ab1fe..40c7e61 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
@@ -410,8 +410,9 @@ static int do_surface_dirty_sou(struct vmw_private *dev_priv,
 	top = clips->y1;
 	bottom = clips->y2;
 
-	clips_ptr = clips;
-	for (i = 1; i < num_clips; i++, clips_ptr += inc) {
+	/* skip the first clip rect */
+	for (i = 1, clips_ptr = clips + inc;
+	     i < num_clips; i++, clips_ptr += inc) {
 		left = min_t(int, left, (int)clips_ptr->x1);
 		right = max_t(int, right, (int)clips_ptr->x2);
 		top = min_t(int, top, (int)clips_ptr->y1);
-- 
1.7.4.4

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