Re: How to map depth=30 fb to XBGR instead of XRGB?

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On Sun, Dec 31, 2017 at 01:03:39AM -0500, Ilia Mirkin wrote:
> NVIDIA hardware, prior to Kepler, only supports XBGR2101010. However
> drmAddFB with depth = 30 will use the mapping in
> drm_mode_legacy_fb_format and pick the XRGB version of the format.
> 
> One solution is to tell userspace "stop using addfb, move to addfb2".
> However I'm hoping that there's some sort of semi-clean way of dealing
> with such driver eccentricities without resorting to changing
> userspace.
> 
> Can the ioctl be handled in the driver perhaps? Or would it be
> reasonable to add a callback in drm_driver?

I don't think there's any sane way to allow the driver to remap these.
How would generic userspace know which component order the driver
actually picked?

-- 
Ville Syrjälä
Intel OTC
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