Comment # 2
on bug 104439
from Chris Wilson
Try (or confirm you have): commit 1d033beb20d6d5885587a02a393b6598d766a382 Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Oct 31 10:36:07 2017 +0000 drm/i915: Check incoming alignment for unfenced buffers (on i915gm) In case the object has changed tiling between calls to execbuf, we need to check if the existing offset inside the GTT matches the new tiling constraint. We even need to do this for "unfenced" tiled objects, where the 3D commands use an implied fence and so the object still needs to match the physical fence restrictions on alignment (only required for gen2 and early gen3). In commit 2889caa92321 ("drm/i915: Eliminate lots of iterations over the execobjects array"), the idea was to remove the second guessing and only set the NEEDS_MAP flag when required. However, the entire check for an unusable offset for fencing was removed and not just the secondary check. I.e. /* avoid costly ping-pong once a batch bo ended up non-mappable */ if (entry->flags & __EXEC_OBJECT_NEEDS_MAP && !i915_vma_is_map_and_fenceable(vma)) return !only_mappable_for_reloc(entry->flags); was entirely removed as the ping-pong between execbuf passes was fixed, but its primary purpose in forcing unaligned unfenced access to be rebound was forgotten. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103502 Fixes: 2889caa92321 ("drm/i915: Eliminate lots of iterations over the execobjects array") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171031103607.17836-1-chris@chris-wilson.co.uk Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
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