[Bug 40034] E-350 misprocesses shader

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https://bugs.freedesktop.org/show_bug.cgi?id=40034

--- Comment #8 from Lauri Kasanen <curaga@xxxxxxxxxxxxx> 2011-11-08 05:06:44 PST ---
I can't; the same function is used for everything from r600 on - I have no idea
whether it would break other hw. As mentioned in the comment above, the bug is
not there on a r700 dedicated card on master, which casts further doubt on the
patch.

It may simply be an issue in Evergreen loop handling elsewhere, but I really do
not understand the hw well enough to say that with any certainty.

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