On Thu, Dec 21, 2017 at 01:38:31AM +0300, Dmitry Osipenko wrote: > On 21.12.2017 01:23, Dmitry Osipenko wrote: > > On 21.12.2017 01:02, Thierry Reding wrote: > >> On Thu, Dec 21, 2017 at 12:05:40AM +0300, Dmitry Osipenko wrote: > >>> On 20.12.2017 23:16, Thierry Reding wrote: > >>>> On Wed, Dec 20, 2017 at 11:01:49PM +0300, Dmitry Osipenko wrote: > >>>>> On 20.12.2017 21:01, Thierry Reding wrote: > >>>>>> On Wed, Dec 20, 2017 at 06:46:11PM +0300, Dmitry Osipenko wrote: > >>>>>>> Commit 7772fdaef939 ("drm/tegra: Support ARGB and ABGR formats") broke > >>>>>>> DRM's MODE_ADDFB IOCTL on Tegra20/30, because IOCTL uses XRGB format if > >>>>>>> requested FB depth is 24bpp. As a result, Xorg doesn't work anymore with > >>>>>>> both modesetting and opentegra drivers. On older Tegra's each plane has > >>>>>>> a blending configuration which should be used to enable / disable alpha > >>>>>>> blending and right now the blending configs are hardcoded to disabled > >>>>>>> alpha blending. In order to support alpha formats properly, planes > >>>>>>> blending configuration must be adjusted, until then the alpha formats > >>>>>>> are equal to non-alpha. > >>>>>>> > >>>>>>> Fixes: 7772fdaef939 ("drm/tegra: Support ARGB and ABGR formats") > >>>>>>> Signed-off-by: Dmitry Osipenko <digetx@xxxxxxxxx> > >>>>>>> --- > >>>>>>> drivers/gpu/drm/tegra/dc.c | 29 ++++++++++++++++++----------- > >>>>>>> drivers/gpu/drm/tegra/dc.h | 1 + > >>>>>>> drivers/gpu/drm/tegra/fb.c | 13 ------------- > >>>>>>> drivers/gpu/drm/tegra/hub.c | 3 ++- > >>>>>>> drivers/gpu/drm/tegra/plane.c | 22 +++++++++++++++++----- > >>>>>>> drivers/gpu/drm/tegra/plane.h | 2 +- > >>>>>>> 6 files changed, 39 insertions(+), 31 deletions(-) > >>>>>> > >>>>>> This kept bugging me, so I spent some time looking at the blending > >>>>>> programming. I came up with the attached patch which seems to work > >>>>>> for all scenarios and is fairly similar to your patch. It has the > >>>>>> added benefit that we can keep support for more formats. > >>>>>> > >>>>>> Any comments? > >>>>>> > >>>>>> Thierry > >>>>>> --- >8 --- > >>>>>> From 3d2b7d1a9b8239dc6940477d8783461ac60783bc Mon Sep 17 00:00:00 2001 > >>>>>> From: Thierry Reding <treding@xxxxxxxxxx> > >>>>>> Date: Wed, 20 Dec 2017 09:39:14 +0100 > >>>>>> Subject: [PATCH] drm/tegra: dc: Implement legacy blending > >>>>>> > >>>>>> This implements alpha blending on legacy display controllers (Tegra20, > >>>>>> Tegra30 and Tegra114). While it's theoretically possible to support the > >>>>>> zpos property to enable userspace to specify the Z-order of each plane > >>>>>> individually, this is not currently supported and the same fixed Z- > >>>>>> order as previously defined is used. > >>>>> > >>>>> Perhaps one variant of implementing zpos could be by making overlays 'virtual', > >>>>> so each virtual overlay will be backed by the real HW plane and we could swap > >>>>> the HW planes of the virtual overlays, emulating zpos. > >>>>> > >>>>>> Reverts commit 71835caa00e8 ("drm/tegra: fb: Force alpha formats") since > >>>>>> the opaque formats are now supported. > >>>>>> > >>>>>> Reported-by: Dmitry Osipenko <digetx@xxxxxxxxx> > >>>>>> Fixes: 7772fdaef939 ("drm/tegra: Support ARGB and ABGR formats") > >>>>>> Signed-off-by: Thierry Reding <treding@xxxxxxxxxx> > >>>>>> --- > >>>>>> drivers/gpu/drm/tegra/dc.c | 74 ++++++++++++++++++++++++++++++++++--------- > >>>>>> drivers/gpu/drm/tegra/dc.h | 13 ++++++++ > >>>>>> drivers/gpu/drm/tegra/fb.c | 12 ------- > >>>>>> drivers/gpu/drm/tegra/plane.c | 41 ++++++++++++++++++++++++ > >>>>>> drivers/gpu/drm/tegra/plane.h | 3 ++ > >>>>>> 5 files changed, 116 insertions(+), 27 deletions(-) > >>>>>> > >>>>>> diff --git a/drivers/gpu/drm/tegra/dc.c b/drivers/gpu/drm/tegra/dc.c > >>>>>> index bc65c314e00f..07c687d7f615 100644 > >>>>>> --- a/drivers/gpu/drm/tegra/dc.c > >>>>>> +++ b/drivers/gpu/drm/tegra/dc.c > >>>>>> @@ -168,32 +168,46 @@ static inline u32 compute_initial_dda(unsigned int in) > >>>>>> return dfixed_frac(inf); > >>>>>> } > >>>>>> > >>>>>> -static void tegra_plane_setup_blending_legacy(struct tegra_plane *plane) > >>>>>> +static void > >>>>>> +tegra_plane_setup_blending_legacy(struct tegra_plane *plane, > >>>>>> + const struct tegra_dc_window *window) > >>>>>> { > >>>>>> + u32 foreground = BLEND_WEIGHT1(255) | BLEND_WEIGHT0(255) | > >>>>>> + BLEND_COLOR_KEY_NONE; > >>>>>> + u32 background = BLEND_WEIGHT1(0) | BLEND_WEIGHT0(0) | > >>>>>> + BLEND_COLOR_KEY_NONE; > >>>>>> + u32 blendnokey = BLEND_WEIGHT1(255) | BLEND_WEIGHT0(255); > >>>>>> + > >>>>>> + /* enable alpha blending if window->alpha */ > >>>>>> + if (window->alpha) { > >>>>>> + background |= BLEND_CONTROL_DEPENDENT; > >>>>>> + foreground |= BLEND_CONTROL_ALPHA; > >>>>>> + } > >>>>> > >>>>> I think dependent weight means that window doesn't have alpha transparency. So > >>>>> we should set the dependent_weight mode for opaque formats and alpha_weight for > >>>>> formats with alpha channel. > >>>> > >>>> According to the TRM, dependent weight means that its weight will be 1 - > >>>> the sum of the other overlapping windows. And it certainly seems to work > >>>> that way in my tests (see below). > >>> > >>> Yes, and you are hardcoding the blending modes regardless of the actual plane > >>> format. So even if underlying window has alpha format, it will be treated as it > >>> is opaque. > >> > >> Ah yes, indeed. The patch currently assumes that if the current plane > >> has an alpha component, then all the others will, too. That can probably > >> be done fairly easily by looking at the current atomic state and > >> inspecting the pixel format for each plane on the same CRTC. Let me take > >> a stab at that tomorrow. > > > > Okay, please push patch to the public repo once it is ready and let me know. > > I'll rebase cursor patch on it. > > > >> I'm wondering if we can deal with zpos, too, if we're already going > >> through the trouble of looking at all planes involved. I think we can > >> simply permute the WIN_BLEND register writes depending on the Z-order > >> to implement proper zpos support. > > I think we will have to permute the whole window state, not only the WIN_BLEND > > register. > > > > Also I'm not sure how to make topmost window opaque and underlying windows > > transparent, will have to check how blending works. Maybe it not possible at all.. > > Although it is simple to implement using the fixed weights for 2WIN cases, but > then we will have to enhance the legacy blending code a tad to handle this case > properly. You'll have to do quite a lot for tomorrow ;) Alternatively you can > still apply my patch that drops alpha formats on T20/30 and we will try to > implement alpha + zpos for 4.17. I think I finally nailed this. Just sent out a v2 and updated my test program to use different formats for each plane. I tested all opaque & alpha combinations and it all looks correct now. Thierry
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