[Bug 104331] [r600g] Ogre demo "TutorialUAV01" crash at r600_decompress_color_images

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Comment # 2 on bug 104331 from
I can confirm that the segfault is gone.

However, the demo does not render properly(I don't know if I should make
another report for that).

I'll upload an other trace, as the first one was generated on PITCAIRN and has
alignment issue when replaying it on REDWOOD.


The problem seems to be at Frame 0, call 2875: garbage is generated on attached
texture on REDWOOD and render fine on PITCAIRN.


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