Comment # 2
on bug 104331
from MWATTT
I can confirm that the segfault is gone. However, the demo does not render properly(I don't know if I should make another report for that). I'll upload an other trace, as the first one was generated on PITCAIRN and has alignment issue when replaying it on REDWOOD. The problem seems to be at Frame 0, call 2875: garbage is generated on attached texture on REDWOOD and render fine on PITCAIRN.
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