On Mon, 7 Nov 2011 23:55:02 +0900 InKi Dae <daeinki@xxxxxxxxx> wrote: > > +struct drm_mode_fb_cmd2 { > > + __u32 fb_id; > > + __u32 width, height; > > + __u32 pixel_format; /* fourcc code from videodev2.h */ > > + > > + /* > > + * In case of planar formats, this ioctl allows one > > + * buffer object with offets and pitches per plane. > > + * The pitch and offset order is dictated by the fourcc, > > + * e.g. NV12 (http://fourcc.org/yuv.php#NV12) is described as: > > + * > > + * YUV 4:2:0 image with a plane of 8 bit Y samples > > + * followed by an interleaved U/V plane containing > > + * 8 bit 2x2 subsampled colour difference samples. > > + * > > + * So it would consist of Y as offset[0] and UV as > > + * offeset[1]. Note that offset[0] will generally > > + * be 0. > > + */ > > + __u32 handle; > > + __u32 pitches[4]; /* pitch for each plane */ > > + __u32 offsets[4]; /* offset of each plane */ > > +}; > > I think that it doesn't pitches[] and offsets[] because we can > calulate pitch and offset per plane in kernel side through pixel > format information from user. (PS. pixel format has unique value) I > think it's good to remove them if unnecessary. there could be my > missing point. so Rob, could you please tell me about why do you need > them.? Daniel seemed to think that some of the formats might have ambiguous pitches or offsets, so being able to specify one for each possible component seems like a good idea. Also, for planar formats packed into a single buffer object handle (through driver specific multiplexing or non-zero offsets), individual pitches and offsets may be required. -- Jesse Barnes, Intel Open Source Technology Center
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