Re: [PATCH 2/2] drm/ttm: completely rework ttm_bo_delayed_delete

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On 12/13/2017 09:55 PM, Thomas Hellstrom wrote:
Hi, Christian,

While this has probably already been committed, and looks like a nice cleanup there are two things below I think needs fixing.

On 11/15/2017 01:31 PM, Christian König wrote:
There is no guarantee that the next entry on the ddelete list stays on
the list when we drop the locks.

Completely rework this mess by moving processed entries on a temporary
list.

Signed-off-by: Christian König <christian.koenig@xxxxxxx>
---
  drivers/gpu/drm/ttm/ttm_bo.c | 77 ++++++++++++++------------------------------
  1 file changed, 25 insertions(+), 52 deletions(-)

diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c
index 7c1eac4f4b4b..ad0afdd71f21 100644
--- a/drivers/gpu/drm/ttm/ttm_bo.c
+++ b/drivers/gpu/drm/ttm/ttm_bo.c
@@ -572,71 +572,47 @@ static int ttm_bo_cleanup_refs(struct ttm_buffer_object *bo,
   * Traverse the delayed list, and call ttm_bo_cleanup_refs on all
   * encountered buffers.
   */
-
-static int ttm_bo_delayed_delete(struct ttm_bo_device *bdev, bool remove_all) +static bool ttm_bo_delayed_delete(struct ttm_bo_device *bdev, bool remove_all)
  {
      struct ttm_bo_global *glob = bdev->glob;
-    struct ttm_buffer_object *entry = NULL;
-    int ret = 0;
-
-    spin_lock(&glob->lru_lock);
-    if (list_empty(&bdev->ddestroy))
-        goto out_unlock;
+    struct list_head removed;
+    bool empty;
  -    entry = list_first_entry(&bdev->ddestroy,
-        struct ttm_buffer_object, ddestroy);
-    kref_get(&entry->list_kref);
+    INIT_LIST_HEAD(&removed);
  -    for (;;) {
-        struct ttm_buffer_object *nentry = NULL;
-
-        if (entry->ddestroy.next != &bdev->ddestroy) {
-            nentry = list_first_entry(&entry->ddestroy,
-                struct ttm_buffer_object, ddestroy);
-            kref_get(&nentry->list_kref);
-        }
-
-        ret = reservation_object_trylock(entry->resv) ? 0 : -EBUSY;
-        if (remove_all && ret) {
-            spin_unlock(&glob->lru_lock);
-            ret = reservation_object_lock(entry->resv, NULL);
-            spin_lock(&glob->lru_lock);
-        }
+    spin_lock(&glob->lru_lock);
+    while (!list_empty(&bdev->ddestroy)) {
+        struct ttm_buffer_object *bo;
  -        if (!ret)
-            ret = ttm_bo_cleanup_refs(entry, false, !remove_all,
-                          true);
-        else
-            spin_unlock(&glob->lru_lock);
+        bo = list_first_entry(&bdev->ddestroy, struct ttm_buffer_object,
+                      ddestroy);
+        kref_get(&bo->list_kref);
+        list_move_tail(&bo->ddestroy, &removed);
+        spin_unlock(&glob->lru_lock);
  -        kref_put(&entry->list_kref, ttm_bo_release_list);
-        entry = nentry;
+        reservation_object_lock(bo->resv, NULL);

Reservation may be a long lived lock, and typically if the object is reserved here, it's being evicted somewhere and there might be a substantial stall, which isn't really acceptable in the global workqueue. Better to move on to the next bo. This function was really intended to be non-blocking, unless remove_all == true. I even think it's safe to keep the spinlock held on tryreserve?

  -        if (ret || !entry)
-            goto out;
+        spin_lock(&glob->lru_lock);
+        ttm_bo_cleanup_refs(bo, false, !remove_all, true);
  +        kref_put(&bo->list_kref, ttm_bo_release_list);

Calling a release function in atomic context is a bad thing. Nobody knows what locks needs to be taken in the release function and such code is prone to lock inversion and sleep-while-atomic bugs. Not long ago vfree() was even forbidden from atomic context. But here it's easily avoidable.

Hmm. It actually looks like ttm_bo_cleanup_refs unlocks the glob->lru_lock just loke ttm_bo_cleanup_refs_and_unlock did, so my latter comment actually isn't correct. Intuitively removing the "unlock" prefix from the function would also mean that the unlocking functionality went away, but that doesn't seem to be the case. Also the commit message "needed for the next patch" isn't very helpful when the next patch is actually commited much later...

The first comment about trylocking still holds, though.

/Thomas




/Thomas


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