We need to shift the values up, otherwise we'd end up with a negative shift. This works for up-to 16-bit components, which is fine for now. Signed-off-by: Ilia Mirkin <imirkin@xxxxxxxxxxxx> --- tests/util/pattern.c | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/tests/util/pattern.c b/tests/util/pattern.c index 41fb541b..2f9bb384 100644 --- a/tests/util/pattern.c +++ b/tests/util/pattern.c @@ -64,11 +64,17 @@ struct color_yuv { .u = MAKE_YUV_601_U(r, g, b), \ .v = MAKE_YUV_601_V(r, g, b) } +static inline uint32_t shiftcolor(const struct util_color_component *comp, + uint32_t value) +{ + return ((value << 8) >> (16 - comp->length)) << comp->offset; +} + #define MAKE_RGBA(rgb, r, g, b, a) \ - ((((r) >> (8 - (rgb)->red.length)) << (rgb)->red.offset) | \ - (((g) >> (8 - (rgb)->green.length)) << (rgb)->green.offset) | \ - (((b) >> (8 - (rgb)->blue.length)) << (rgb)->blue.offset) | \ - (((a) >> (8 - (rgb)->alpha.length)) << (rgb)->alpha.offset)) + (shiftcolor(&(rgb)->red, (r)) | \ + shiftcolor(&(rgb)->green, (g)) | \ + shiftcolor(&(rgb)->blue, (b)) | \ + shiftcolor(&(rgb)->alpha, (a))) #define MAKE_RGB24(rgb, r, g, b) \ { .value = MAKE_RGBA(rgb, r, g, b, 0) } -- 2.13.6 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel