[Bug 103814] incorrect dust rendering in hl2ep1 without some R600_DEBUG options

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changed bug 103814
What Removed Added
Summary incorrect dust rendering in hl2ep1 with mesa 17.2 and above incorrect dust rendering in hl2ep1 without some R600_DEBUG options

Comment # 1 on bug 103814 from
Actually it's caused by *absence* of one or more R600_DEBUG options.
When I run the game with
R600_DEBUG=forcedma,hyperz,llvm,precompile,sisched,sbcl,sbsafemath I have good
rendering. Without it I have the described problem. I'll try to figure out
which option fixes rendering.


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