https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #3 from Alexander Sabourenkov <screwdriver@xxxxxxxxx> 2011-11-01 02:42:01 PDT --- Worked around the issue by moving all texture sampling to fragment shader. (even works on 965) Also, just moving sampling outside conditional blocks did not change anything. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel