Comment # 11
on bug 103544
from Roland Scheidegger
(In reply to Ilia Mirkin from comment #10) > Patch is available at https://patchwork.freedesktop.org/patch/186599/ > (although I'll have to rework the description) Doesn't help, everything looks the same. FWIW I (accidentally...) also tested without float rt support (got really confused first with the results...), and there's still corruption when the game uses ordinary (gl_rgba) rt. I'm not sure the rendering is otherwise identical, but at least SOME corruption disappears (in particular, the black boxes), whereas other corruption remains exactly the same (some vertical stripes sometimes, and the fires still are black in the interior).
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