Hi,
On 23-10-17 14:43, Sebastian Reichel wrote:
Hi Hans,
On Mon, Oct 23, 2017 at 09:14:19AM +0200, Hans de Goede wrote:
On some hardware the LCD panel is not mounted upright in the casing,
but upside-down or rotated 90 degrees. In this case we want the console
to automatically be rotated to compensate.
The fbdev-driver may know about the need to rotate. Add a new
fbcon_rotate_hint field to struct fb_info, which gets initialized to -1.
If the fbdev-driver knows that some sort of rotation is necessary then
it can set this field to a FB_ROTATE_* value to tell the fbcon console
driver to rotate the console.
Signed-off-by: Hans de Goede <hdegoede@xxxxxxxxxx>
---
Thanks for your work. I will give it a try with Droid 4 and N950
once I find some time :)
Ah, I did not even realize that this work would be useful for those
too, but yes that makes sense.
[...]
+ p->con_rotate = initial_rotation;
+ if (p->con_rotate == -1)
+ p->con_rotate = info->fbcon_rotate_hint;
+ if (p->con_rotate == -1)
p->con_rotate = fbcon_platform_get_rotate(info);
[...]
+ p->con_rotate = initial_rotation;
+ if (p->con_rotate == -1)
+ p->con_rotate = info->fbcon_rotate_hint;
+ if (p->con_rotate == -1)
p->con_rotate = fbcon_platform_get_rotate(info);
+
maybe add a little helper function to reduce code duplication?
Maybe, I took a look and there already is a fbcon_set_rotation()
helper which does something completely different, so it might
be best to just keep this as is to avoid confusion between
2 similar named functions.
Regards,
Hans
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