Comment # 7
on bug 103393
from Ilia Mirkin
An updated patch fixes the issue in a more complete way (with multiple shaders being linked together, even non-variable local sizes were broken). This is now upstream in commit 4d24a7cb97641cacecd371d1968f6964785822e4 Author: Ilia Mirkin <imirkin@alum.mit.edu> Date: Sat Oct 21 15:15:41 2017 -0400 glsl: fix derived cs variables Thanks for reporting and providing a repro! As the original issue was filed against radeonsi, I'm going to leave this open until someone can confirm that this does indeed fix the problem there.
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