https://bugs.freedesktop.org/show_bug.cgi?id=38452 --- Comment #8 from almos <aaalmosss@xxxxxxxxx> 2011-10-17 10:27:51 PDT --- (In reply to comment #3) > The bug is reproducible here with r600g (garbage or freeze), swrastg (crash), > and catalyst 11.5 (garbage or freeze). I'm using demo and you are using full > game, so some differences are possible, but afaics its not the case. > > I think r_useIndexBuffers=0 was intended only for ancient low-end hw and was > tested with lowest settings only. If it is default on some configurations for > modern hw, then I think it is just autodetection fail in the game. I already reported this for r300g about a year ago, and the resolution was to always make sure that r_useIndexBuffers=1 in your config. Otherwise, on r300g it crashes with any detail setting. The game sets it to 0 whenever the gl renderer string changes (AFAICT). See comment 85 on RadeonProgram. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel