[Bug 101747] Steam-Game Turmoil, Segfault on start

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Comment # 2 on bug 101747 from
Same issue here on mesa dev with a 280X using the amdgpu kernel module on
4.13.1.

In dmesg we can see this:

[18506.679448] si_shader:2[21842]: segfault at f133abd4 ip 000000000834e6fc sp
00000000e8efcc60 error 7 in runner[8048000+423000]
[18527.013339] runner[21858]: segfault at 4d0 ip 00000000f7824c02 sp
00000000ffd7e120 error 4 in libX11.so.6.3.0[f77fa000+148000]
[18527.706432] runner[21946]: segfault at f0f24b70 ip 000000000834e6fc sp
00000000ffd74050 error 7 in runner[8048000+423000]
[18527.706438] si_shader:2[21951]: segfault at ee7b62a4 ip 000000000834e6fc sp
00000000e8efcb10 error 7 in runner[8048000+423000]
[18613.585254] si_shader:2[22020]: segfault at 54657369 ip 00000000f04f9739 sp
00000000ebbfa610 error 4 in libLLVM-6.0svn.so[efdb8000+3

I've never played it before so I don't know if it's a somewhat recent breakage
or something that never worked. It works fine with "LIBGL_ALWAYS_SOFTWARE=1"
though.


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