Bug ID | 102709 |
---|---|
Summary | War Thunder crashes after logging in to the game. (GL_INVALID_ENUM) |
Product | Mesa |
Version | git |
Hardware | x86-64 (AMD64) |
OS | Linux (All) |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/r600 |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | balalic.enver@gmail.com |
QA Contact | dri-devel@lists.freedesktop.org |
Created attachment 134200 [details]
GlxInfo
On my Radeon HD6950, War Thunder crashes after logging in to the game,
if using LIBGL_DEBUG=verbose and MESA_DEBUG=1 when starting the game, it spams
the following in the console:
Mesa: User error: GL_INVALID_ENUM in glTexStorage2D(internalformat =
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glCompressedTexSubImage2D(format)
and a couple of the messages are a bit different:
Mesa: User error: GL_INVALID_ENUM in glTexStorage2D(internalformat =
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glCompressedTexSubImage2D(format)
Using Fedora Rawhide, Mesa 17.3.0-devel, LLVM 6.0.0, packages from che COPR
repo.
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