[Bug 101691] [KBL] gfx corruption on windowed 3d-apps running on dGPU

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Comment # 27 on bug 101691 from
I don't have the hw to test, but what I know by now is that

- the tearing is gone at least with kernel 4.10
- corruption happens still, but _only_ when the charger is attached, meaning
that when the system is on battery the corruption is gone, and appears again
when charger is plugged in..


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