Comment # 31
on bug 101731
from Shmerl
(In reply to Samuel Pitoiset from comment #27) > An apitrace that reproduces the issue would be very useful. I uploaded another trace: https://ufile.io/9z5yc It's a problematic area (Devil's Pit) which hangs the game even when the Velen intro works. It doesn't hang when traced, but hangs quite reliably without it when you just turn camera around. Also, due to very intensive load, it's hard to record the trace - everything moves very slowly. I compressed it with pixz, so you can decompress it faster as well (pixz -d). It's compatible with regular xz if anything.
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