[Bug 101881] [regression] 32bit steam games segfault when launched with DRI_PRIME=1

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Comment # 22 on bug 101881 from
I'm not totally sure this is the same bug, #101484 seems to suggest that
reverting 2b8b9a56efc24cc0f27469bf1532c288cdca2076 fixes the issue (it doesn't
for me) and they don't get segfaults, I don't have issues with GCC 6.3 whereas
they're seeing it on and older GCC 5 (I think)


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