[Bug 101881] [regression] 32bit steam games segfault when launched with DRI_PRIME=1

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Comment # 11 on bug 101881 from
So I think I've tracked this down

LLVM GCC 6.3.0 & Mesa GCC 6.3.0 Works
LLVM GCC 6.3.0 & Mesa GCC 7.1.0 Broken
LLVM GCC 7.1.0 & Mesa GCC 6.3.0 Works
LLVM GCC 7.1.0 & Mesa GCC 7.1.0 Broken

I'm not sure why compiling Mesa with GCC 7.1.0 breaks 32bit rendering on just
radeonsi

GCC 7.2.0 is released in a week or so, I'll retest then


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