From: Jakob Bornecrantz <jakob@xxxxxxxxxx> When we hae screen objects we are allowed to place the overlay source in the GMR area, do this as this will save precious VRAM. Signed-off-by: Jakob Bornecrantz <jakob@xxxxxxxxxx> Reviewed-by: Thomas Hellstrom <thellstrom@xxxxxxxxxx> --- drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c | 134 +++++++++++++++++-------------- 1 files changed, 75 insertions(+), 59 deletions(-) diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c b/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c index 7a7abcd..29481e1 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c @@ -97,68 +97,80 @@ static int vmw_overlay_send_put(struct vmw_private *dev_priv, struct drm_vmw_control_stream_arg *arg, bool interruptible) { + struct vmw_escape_video_flush *flush; + size_t fifo_size; + uint32_t gmrId, offset; + bool have_so = dev_priv->sou_priv ? true : false; + int i, num_items; + struct { struct vmw_escape_header escape; struct { - struct { - uint32_t cmdType; - uint32_t streamId; - } header; - struct { - uint32_t registerId; - uint32_t value; - } items[SVGA_VIDEO_PITCH_3 + 1]; - } body; - struct vmw_escape_video_flush flush; + uint32_t cmdType; + uint32_t streamId; + } header; } *cmds; - uint32_t offset; - int i, ret; + struct { + uint32_t registerId; + uint32_t value; + } *items; - for (;;) { - cmds = vmw_fifo_reserve(dev_priv, sizeof(*cmds)); - if (cmds) - break; + /* defines are a index needs + 1 */ + if (have_so) + num_items = SVGA_VIDEO_DST_SCREEN_ID + 1; + else + num_items = SVGA_VIDEO_PITCH_3 + 1; - ret = vmw_fallback_wait(dev_priv, false, true, 0, - interruptible, 3*HZ); - if (interruptible && ret == -ERESTARTSYS) - return ret; - else - BUG_ON(ret != 0); + fifo_size = sizeof(*cmds) + sizeof(*flush) + sizeof(*items) * num_items; + + cmds = vmw_fifo_reserve(dev_priv, fifo_size); + /* hardware has hung, can't do anything here */ + if (!cmds) + return -ENOMEM; + + items = (typeof(items))&cmds[1]; + flush = (struct vmw_escape_video_flush *)&items[num_items]; + + /* the size is header + number of items */ + fill_escape(&cmds->escape, sizeof(*items) * (num_items + 1)); + + cmds->header.cmdType = SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS; + cmds->header.streamId = arg->stream_id; + + /* the IDs are neatly numbered */ + for (i = 0; i < num_items; i++) + items[i].registerId = i; + + vmw_dmabuf_get_id_offset(buf, &gmrId, &offset); + offset += arg->offset; + + items[SVGA_VIDEO_ENABLED].value = true; + items[SVGA_VIDEO_FLAGS].value = arg->flags; + items[SVGA_VIDEO_DATA_OFFSET].value = offset; + items[SVGA_VIDEO_FORMAT].value = arg->format; + items[SVGA_VIDEO_COLORKEY].value = arg->color_key; + items[SVGA_VIDEO_SIZE].value = arg->size; + items[SVGA_VIDEO_WIDTH].value = arg->width; + items[SVGA_VIDEO_HEIGHT].value = arg->height; + items[SVGA_VIDEO_SRC_X].value = arg->src.x; + items[SVGA_VIDEO_SRC_Y].value = arg->src.y; + items[SVGA_VIDEO_SRC_WIDTH].value = arg->src.w; + items[SVGA_VIDEO_SRC_HEIGHT].value = arg->src.h; + items[SVGA_VIDEO_DST_X].value = arg->dst.x; + items[SVGA_VIDEO_DST_Y].value = arg->dst.y; + items[SVGA_VIDEO_DST_WIDTH].value = arg->dst.w; + items[SVGA_VIDEO_DST_HEIGHT].value = arg->dst.h; + items[SVGA_VIDEO_PITCH_1].value = arg->pitch[0]; + items[SVGA_VIDEO_PITCH_2].value = arg->pitch[1]; + items[SVGA_VIDEO_PITCH_3].value = arg->pitch[2]; + if (have_so) { + items[SVGA_VIDEO_DATA_GMRID].value = gmrId; + items[SVGA_VIDEO_DST_SCREEN_ID].value = SVGA_ID_INVALID; } - fill_escape(&cmds->escape, sizeof(cmds->body)); - cmds->body.header.cmdType = SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS; - cmds->body.header.streamId = arg->stream_id; - - for (i = 0; i <= SVGA_VIDEO_PITCH_3; i++) - cmds->body.items[i].registerId = i; - - offset = buf->base.offset + arg->offset; - - cmds->body.items[SVGA_VIDEO_ENABLED].value = true; - cmds->body.items[SVGA_VIDEO_FLAGS].value = arg->flags; - cmds->body.items[SVGA_VIDEO_DATA_OFFSET].value = offset; - cmds->body.items[SVGA_VIDEO_FORMAT].value = arg->format; - cmds->body.items[SVGA_VIDEO_COLORKEY].value = arg->color_key; - cmds->body.items[SVGA_VIDEO_SIZE].value = arg->size; - cmds->body.items[SVGA_VIDEO_WIDTH].value = arg->width; - cmds->body.items[SVGA_VIDEO_HEIGHT].value = arg->height; - cmds->body.items[SVGA_VIDEO_SRC_X].value = arg->src.x; - cmds->body.items[SVGA_VIDEO_SRC_Y].value = arg->src.y; - cmds->body.items[SVGA_VIDEO_SRC_WIDTH].value = arg->src.w; - cmds->body.items[SVGA_VIDEO_SRC_HEIGHT].value = arg->src.h; - cmds->body.items[SVGA_VIDEO_DST_X].value = arg->dst.x; - cmds->body.items[SVGA_VIDEO_DST_Y].value = arg->dst.y; - cmds->body.items[SVGA_VIDEO_DST_WIDTH].value = arg->dst.w; - cmds->body.items[SVGA_VIDEO_DST_HEIGHT].value = arg->dst.h; - cmds->body.items[SVGA_VIDEO_PITCH_1].value = arg->pitch[0]; - cmds->body.items[SVGA_VIDEO_PITCH_2].value = arg->pitch[1]; - cmds->body.items[SVGA_VIDEO_PITCH_3].value = arg->pitch[2]; - - fill_flush(&cmds->flush, arg->stream_id); + fill_flush(flush, arg->stream_id); - vmw_fifo_commit(dev_priv, sizeof(*cmds)); + vmw_fifo_commit(dev_priv, fifo_size); return 0; } @@ -206,18 +218,22 @@ static int vmw_overlay_send_stop(struct vmw_private *dev_priv, } /** - * Move a buffer to vram, and pin it if @pin. + * Move a buffer to vram or gmr if @pin is set, else unpin the buffer. * - * XXX: This function is here to be changed at a later date. + * With the introduction of screen objects buffers could now be + * used with GMRs instead of being locked to vram. */ static int vmw_overlay_move_buffer(struct vmw_private *dev_priv, struct vmw_dma_buffer *buf, bool pin, bool inter) { - if (pin) - return vmw_dmabuf_to_vram(dev_priv, buf, true, inter); - else + if (!pin) return vmw_dmabuf_unpin(dev_priv, buf, inter); + + if (!dev_priv->sou_priv) + return vmw_dmabuf_to_vram(dev_priv, buf, true, inter); + + return vmw_dmabuf_to_vram_or_gmr(dev_priv, buf, true, inter); } /** -- 1.7.4.4 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel