The fbdev subsystem has a place for physical dimensions (width and height in mm) that is readable by userspace. Since DRM also knows these dimensions, pass this information to the fbdev device. Signed-off-by: David Lechner <david@xxxxxxxxxxxxxx> --- drivers/gpu/drm/drm_fb_helper.c | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c index 574af01..07a6621 100644 --- a/drivers/gpu/drm/drm_fb_helper.c +++ b/drivers/gpu/drm/drm_fb_helper.c @@ -1759,6 +1759,7 @@ void drm_fb_helper_fill_var(struct fb_info *info, struct drm_fb_helper *fb_helpe uint32_t fb_width, uint32_t fb_height) { struct drm_framebuffer *fb = fb_helper->fb; + int i; info->pseudo_palette = fb_helper->pseudo_palette; info->var.xres_virtual = fb->width; @@ -1771,6 +1772,18 @@ void drm_fb_helper_fill_var(struct fb_info *info, struct drm_fb_helper *fb_helpe info->var.height = -1; info->var.width = -1; + drm_fb_helper_for_each_connector(fb_helper, i) { + struct drm_connector *connector = + fb_helper->connector_info[i]->connector; + + /* use the first connected connector for the physical dimensions */ + if (connector->status == connector_status_connected) { + info->var.height = connector->display_info.width_mm; + info->var.width = connector->display_info.height_mm; + break; + } + } + switch (fb->format->depth) { case 8: info->var.red.offset = 0; -- 2.7.4 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel