Comment # 1
on bug 101978
from higuita@gmx.net
Running some of the other benchmarks, i get this: Benchmark good bad % patrick 4082 3173 -22 plane 2001 1793 -10 tank (cpu) 1320 1094 -17 tanks 1706 1431 -16 in other benchmarks, the commit did not make much difference, specially on planes, but on tanks it did a lot, "test drive" with the chi-nu tank (ie: as in real game play) i get this fps reduction: chi nu test 25 14 -44% I also notice that the GPU load also drop mostly in the same degree, but the sclk get a little higer with more spikes.for the "still scene", where i get -28% performance, the gpu load drops 32% and about 330-370MHz for before the commit, but 320-390MHz after the commit GPU load 55 37 -32 sclk 330-370 320-380 Can a apitrace help in anyway to understand why this affects so much this game
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