Chris Wilson pointed out this little cleanup in a review of new code, so let's fix up the code I was copying from. Signed-off-by: Eric Anholt <eric@xxxxxxxxxx> --- drivers/gpu/drm/vc4/vc4_gem.c | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index d5b821ad06af..595f93f57821 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -119,7 +119,7 @@ vc4_get_hang_state_ioctl(struct drm_device *dev, void *data, bo_state[i].size = vc4_bo->base.base.size; } - if (copy_to_user((void __user *)(uintptr_t)get_state->bo, + if (copy_to_user(u64_to_user_ptr(get_state->bo), bo_state, state->bo_count * sizeof(*bo_state))) ret = -EFAULT; @@ -678,8 +678,7 @@ vc4_cl_lookup_bos(struct drm_device *dev, goto fail; } - if (copy_from_user(handles, - (void __user *)(uintptr_t)args->bo_handles, + if (copy_from_user(handles, u64_to_user_ptr(args->bo_handles), exec->bo_count * sizeof(uint32_t))) { ret = -EFAULT; DRM_ERROR("Failed to copy in GEM handles\n"); @@ -755,21 +754,21 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec) exec->shader_state_size = args->shader_rec_count; if (copy_from_user(bin, - (void __user *)(uintptr_t)args->bin_cl, + u64_to_user_ptr(args->bin_cl), args->bin_cl_size)) { ret = -EFAULT; goto fail; } if (copy_from_user(exec->shader_rec_u, - (void __user *)(uintptr_t)args->shader_rec, + u64_to_user_ptr(args->shader_rec), args->shader_rec_size)) { ret = -EFAULT; goto fail; } if (copy_from_user(exec->uniforms_u, - (void __user *)(uintptr_t)args->uniforms, + u64_to_user_ptr(args->uniforms), args->uniforms_size)) { ret = -EFAULT; goto fail; -- 2.11.0 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel