We first need to make sure no one else can get at us anymore, before we can proceed to tear down all the datastructures. Just a small step towards eventually the perfect unload code ... Reviewed-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxx> --- drivers/gpu/drm/i915/i915_drv.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/i915/i915_drv.c b/drivers/gpu/drm/i915/i915_drv.c index 2c2afb19975d..38990b264b97 100644 --- a/drivers/gpu/drm/i915/i915_drv.c +++ b/drivers/gpu/drm/i915/i915_drv.c @@ -1372,6 +1372,8 @@ void i915_driver_unload(struct drm_device *dev) struct drm_i915_private *dev_priv = to_i915(dev); struct pci_dev *pdev = dev_priv->drm.pdev; + i915_driver_unregister(dev_priv); + if (i915_gem_suspend(dev_priv)) DRM_ERROR("failed to idle hardware; continuing to unload!\n"); @@ -1381,8 +1383,6 @@ void i915_driver_unload(struct drm_device *dev) intel_gvt_cleanup(dev_priv); - i915_driver_unregister(dev_priv); - intel_modeset_cleanup(dev); /* -- 2.13.2 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel