On (07/11/17 11:31), Sergey Senozhatsky wrote: [..] > (replying to both Petr and Daniel) > > interesting direction, gents. > > and this is what I thought about over the weekend; it's very sketchy and > I didn't spend too much time on it. (I'm on a sick leave now, sorry). > > it's quite close to what you guys have mentioned above. > > a) keep console_sem only to protect console drivers list modification > b) add a semaphore/mutex to struct console > c) move global console_seq/etc to struct console > e) use a single kthread for printing, but do console_unlock() multi passes, > printing unseen logbuf messages on per-console basis > > > so console_lock()/console_unlock() will simply protect console drivers > list from concurrent manipulation; it will not prevent us from printing. > now, there are places where console_lock() serves a special purpose - it > makes sure that no new lines are printed to the console while we scroll > it/flip it/etc. IOW while we do "some things" to a particular console. > the problem here, is that this also blocks printing to all of the registered > console drivers, not just the one we are touching now. therefore, what I was > thinking about is to disable/enable that particular console in all of the > places where we really want to stop printing to this console for a bit. > > IOW, something like > > > > console_lock() > : down(console_sem); > > console_disable(con) > : lock(con->lock); > : con->flags &= ~CON_ENABLED; > : unlock(con->lock) > > console_unlock() > : for_each_console(con) > : while (con->console_seq != log_next_seq) { > : msg_print_text(); > : con->console_seq++; > : > : call_console_drivers() > : : if (con->flags & CON_ENABLED) > : : con->write() > : } > : up(console_sem); > > > // do "some things" to this console. it's disabled, so no > // ->write() callback would be called in the meantime > > console_lock() > : down(console_sem); > > console_enable(con) > : lock(con->lock); > : con->flags |= CON_ENABLED; > : unlock(con->lock) > > > // so now we enabled that console again. it's ->console_seq is > // probably behind the rest of consoles, so console_unlock() > // will ->write() all the unseen message to this console. > > console_unlock() > : for_each_console(con) > : while (con->console_seq != log_next_seq) { > : msg_print_text(); > : con->console_seq++; > : > : call_console_drivers() > : : if (con->flags & CON_ENABLED) > : : con->write() > : } > : up(console_sem); > ok, obviously stupid. I meant to hold con->lock between console_disable() and console_enable(). so no other CPU can unregister it, etc. printk->console_unlock(), thus, can either have a racy con->flags check (no con->lock taken) or try something like down_trylock(&con->lock): if it fails, continue. but need to look more. -ss _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel