[Bug 101733] GTA V on Wine: LLVM ERROR after loading screen

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Bug ID 101733
Summary GTA V on Wine: LLVM ERROR after loading screen
Product Mesa
Version git
Hardware Other
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter libcg@protonmail.com
QA Contact dri-devel@lists.freedesktop.org

Hello,

I'm currently trying to run GTA V on Wine with radeonsi. After forcing a
4.5compat context, GLSL 450 and commenting out this block
https://github.com/mesa3d/mesa/blob/2c9ac0bc6377800ac5110c781dfabea68efa79a5/src/mesa/main/getstring.c#L140
the game boots. I'm eventually able to see the loading screen after applying a
Wine workaround.

However, when the game actually starts, I'm hitting this error:

> LLVM ERROR: Cannot select: 0x7f1c482ed398: f32 = sign_extend 0x7f1c482ecd18
>    0x7f1c482ecd18: i1,ch = CopyFromReg 0x7f1c48299c08, Register:i1 %vreg62
>    0x7f1c48159298: i1 = Register %vreg62
> In function: main

Here's the apitrace: http://dl.free.fr/mjmArhBAy
None of the workarounds I mentioned are needed to trigger the bug. `apitrace
replay wine64-preloader.trace` should work with mesa-git.

Thanks,
libcg

Hardware:
- Ryzen 1700X
- R9 Fury

Software:
- GTA V v1.36
- wine-staging-nine 2.11
- mesa 17.2.0-devel 753a7bbc84
- llvm 307436
- linux 4.12


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