[Bug 101596] Blender renders black UI elements

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 4 on bug 101596 from
+1
I get this error too.

This bug is NOT https://bugs.freedesktop.org/show_bug.cgi?id=97059 which gets
fixed by either using DRI2 or selecting Triple Buffer in Blender.

This error started after I pulled latest git; and a faster way to reproduce it
is to simply click on the Materials pane; where automatically everything starts
going wrong within Blender.

I tried debugging the problem but came out short. My guess was either in the
vertex shader's key.clamp_color would become true for the same variant where it
used to be false, or that the same would happen in the pixel shader with
clamp_color/persample_shading/ati_fs/external (i.e. test if any of
st_fp_variant_key members changed but the same variant was being used).

However all shaders appear to be using consistent settings, which leaves me
puzzled.

As Sebastian Parborg, undoing the changes "st_update_fp" fixes the problem.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux