Comment # 4
on bug 101683
from Michel Dänzer
I'm able to reproduce the problem with Warzone2100, looks like a DRI3 related issue. One of the DRI3 fixes Thomas Hellström has been working on might help. Meanwhile, you can work around that one by disabling DRI3 for the game: LIBGL_DRI3_DISABLE=1 warzone2100 AFAICT this already happened with Mesa 13 though, so you might be running into different issues with other games. When a game hangs, attach gdb to its process, run thread apply all bt full and attach the output here.
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