[PATCH 02/25] vmwgfx: Update register files to latest from vmware-sdk

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From: Jakob Bornecrantz <jakob@xxxxxxxxxx>

Signed-off-by: Jakob Bornecrantz <jakob@xxxxxxxxxx>
Signed-off-by: Thomas Hellstrom <thellstrom@xxxxxxxxxx>
---
 drivers/gpu/drm/vmwgfx/svga3d_reg.h   |  259 +++++++++++++++++++++++----------
 drivers/gpu/drm/vmwgfx/svga_escape.h  |    2 +-
 drivers/gpu/drm/vmwgfx/svga_overlay.h |   22 ++--
 drivers/gpu/drm/vmwgfx/svga_reg.h     |  220 +++++++++++++++++++++-------
 4 files changed, 359 insertions(+), 144 deletions(-)

diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h
index 77cb453..d0e085e 100644
--- a/drivers/gpu/drm/vmwgfx/svga3d_reg.h
+++ b/drivers/gpu/drm/vmwgfx/svga3d_reg.h
@@ -57,7 +57,8 @@ typedef enum {
    SVGA3D_HWVERSION_WS6_B1    = SVGA3D_MAKE_HWVERSION(1, 1),
    SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4),
    SVGA3D_HWVERSION_WS65_B1   = SVGA3D_MAKE_HWVERSION(2, 0),
-   SVGA3D_HWVERSION_CURRENT   = SVGA3D_HWVERSION_WS65_B1,
+   SVGA3D_HWVERSION_WS8_B1    = SVGA3D_MAKE_HWVERSION(2, 1),
+   SVGA3D_HWVERSION_CURRENT   = SVGA3D_HWVERSION_WS8_B1,
 } SVGA3dHardwareVersion;
 
 /*
@@ -67,7 +68,8 @@ typedef enum {
 typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
 #define SVGA3D_NUM_CLIPPLANES                   6
 #define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS  8
-
+#define SVGA3D_MAX_CONTEXT_IDS                  256
+#define SVGA3D_MAX_SURFACE_IDS                  (32 * 1024)
 
 /*
  * Surface formats.
@@ -79,76 +81,91 @@ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
  */
 
 typedef enum SVGA3dSurfaceFormat {
-   SVGA3D_FORMAT_INVALID = 0,
+   SVGA3D_FORMAT_INVALID               = 0,
 
-   SVGA3D_X8R8G8B8       = 1,
-   SVGA3D_A8R8G8B8       = 2,
+   SVGA3D_X8R8G8B8                     = 1,
+   SVGA3D_A8R8G8B8                     = 2,
 
-   SVGA3D_R5G6B5         = 3,
-   SVGA3D_X1R5G5B5       = 4,
-   SVGA3D_A1R5G5B5       = 5,
-   SVGA3D_A4R4G4B4       = 6,
+   SVGA3D_R5G6B5                       = 3,
+   SVGA3D_X1R5G5B5                     = 4,
+   SVGA3D_A1R5G5B5                     = 5,
+   SVGA3D_A4R4G4B4                     = 6,
 
-   SVGA3D_Z_D32          = 7,
-   SVGA3D_Z_D16          = 8,
-   SVGA3D_Z_D24S8        = 9,
-   SVGA3D_Z_D15S1        = 10,
+   SVGA3D_Z_D32                        = 7,
+   SVGA3D_Z_D16                        = 8,
+   SVGA3D_Z_D24S8                      = 9,
+   SVGA3D_Z_D15S1                      = 10,
 
-   SVGA3D_LUMINANCE8            = 11,
-   SVGA3D_LUMINANCE4_ALPHA4     = 12,
-   SVGA3D_LUMINANCE16           = 13,
-   SVGA3D_LUMINANCE8_ALPHA8     = 14,
+   SVGA3D_LUMINANCE8                   = 11,
+   SVGA3D_LUMINANCE4_ALPHA4            = 12,
+   SVGA3D_LUMINANCE16                  = 13,
+   SVGA3D_LUMINANCE8_ALPHA8            = 14,
 
-   SVGA3D_DXT1           = 15,
-   SVGA3D_DXT2           = 16,
-   SVGA3D_DXT3           = 17,
-   SVGA3D_DXT4           = 18,
-   SVGA3D_DXT5           = 19,
+   SVGA3D_DXT1                         = 15,
+   SVGA3D_DXT2                         = 16,
+   SVGA3D_DXT3                         = 17,
+   SVGA3D_DXT4                         = 18,
+   SVGA3D_DXT5                         = 19,
 
-   SVGA3D_BUMPU8V8       = 20,
-   SVGA3D_BUMPL6V5U5     = 21,
-   SVGA3D_BUMPX8L8V8U8   = 22,
-   SVGA3D_BUMPL8V8U8     = 23,
+   SVGA3D_BUMPU8V8                     = 20,
+   SVGA3D_BUMPL6V5U5                   = 21,
+   SVGA3D_BUMPX8L8V8U8                 = 22,
+   SVGA3D_BUMPL8V8U8                   = 23,
 
-   SVGA3D_ARGB_S10E5     = 24,   /* 16-bit floating-point ARGB */
-   SVGA3D_ARGB_S23E8     = 25,   /* 32-bit floating-point ARGB */
+   SVGA3D_ARGB_S10E5                   = 24,   /* 16-bit floating-point ARGB */
+   SVGA3D_ARGB_S23E8                   = 25,   /* 32-bit floating-point ARGB */
 
-   SVGA3D_A2R10G10B10    = 26,
+   SVGA3D_A2R10G10B10                  = 26,
 
    /* signed formats */
-   SVGA3D_V8U8           = 27,
-   SVGA3D_Q8W8V8U8       = 28,
-   SVGA3D_CxV8U8         = 29,
+   SVGA3D_V8U8                         = 27,
+   SVGA3D_Q8W8V8U8                     = 28,
+   SVGA3D_CxV8U8                       = 29,
 
    /* mixed formats */
-   SVGA3D_X8L8V8U8       = 30,
-   SVGA3D_A2W10V10U10    = 31,
+   SVGA3D_X8L8V8U8                     = 30,
+   SVGA3D_A2W10V10U10                  = 31,
 
-   SVGA3D_ALPHA8         = 32,
+   SVGA3D_ALPHA8                       = 32,
 
    /* Single- and dual-component floating point formats */
-   SVGA3D_R_S10E5        = 33,
-   SVGA3D_R_S23E8        = 34,
-   SVGA3D_RG_S10E5       = 35,
-   SVGA3D_RG_S23E8       = 36,
+   SVGA3D_R_S10E5                      = 33,
+   SVGA3D_R_S23E8                      = 34,
+   SVGA3D_RG_S10E5                     = 35,
+   SVGA3D_RG_S23E8                     = 36,
 
    /*
     * Any surface can be used as a buffer object, but SVGA3D_BUFFER is
     * the most efficient format to use when creating new surfaces
     * expressly for index or vertex data.
     */
-   SVGA3D_BUFFER         = 37,
 
-   SVGA3D_Z_D24X8        = 38,
+   SVGA3D_BUFFER                       = 37,
+
+   SVGA3D_Z_D24X8                      = 38,
 
-   SVGA3D_V16U16         = 39,
+   SVGA3D_V16U16                       = 39,
 
-   SVGA3D_G16R16         = 40,
-   SVGA3D_A16B16G16R16   = 41,
+   SVGA3D_G16R16                       = 40,
+   SVGA3D_A16B16G16R16                 = 41,
 
    /* Packed Video formats */
-   SVGA3D_UYVY           = 42,
-   SVGA3D_YUY2           = 43,
+   SVGA3D_UYVY                         = 42,
+   SVGA3D_YUY2                         = 43,
+
+   /* Planar video formats */
+   SVGA3D_NV12                         = 44,
+
+   /* Video format with alpha */
+   SVGA3D_AYUV                         = 45,
+
+   SVGA3D_BC4_UNORM                    = 108,
+   SVGA3D_BC5_UNORM                    = 111,
+
+   /* Advanced D3D9 depth formats. */
+   SVGA3D_Z_DF16                       = 118,
+   SVGA3D_Z_DF24                       = 119,
+   SVGA3D_Z_D24S8_INT                  = 120,
 
    SVGA3D_FORMAT_MAX
 } SVGA3dSurfaceFormat;
@@ -414,10 +431,20 @@ typedef enum {
    SVGA3D_RS_SRCBLENDALPHA             = 94,    /* SVGA3dBlendOp */
    SVGA3D_RS_DSTBLENDALPHA             = 95,    /* SVGA3dBlendOp */
    SVGA3D_RS_BLENDEQUATIONALPHA        = 96,    /* SVGA3dBlendEquation */
+   SVGA3D_RS_TRANSPARENCYANTIALIAS     = 97,    /* SVGA3dTransparencyAntialiasType */
+   SVGA3D_RS_LINEAA                    = 98,    /* SVGA3dBool */
+   SVGA3D_RS_LINEWIDTH                 = 99,    /* float */
    SVGA3D_RS_MAX
 } SVGA3dRenderStateName;
 
 typedef enum {
+   SVGA3D_TRANSPARENCYANTIALIAS_NORMAL            = 0,
+   SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE   = 1,
+   SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE       = 2,
+   SVGA3D_TRANSPARENCYANTIALIAS_MAX
+} SVGA3dTransparencyAntialiasType;
+
+typedef enum {
    SVGA3D_VERTEXMATERIAL_NONE     = 0,    /* Use the value in the current material */
    SVGA3D_VERTEXMATERIAL_DIFFUSE  = 1,    /* Use the value in the diffuse component */
    SVGA3D_VERTEXMATERIAL_SPECULAR = 2,    /* Use the value in the specular component */
@@ -728,10 +755,10 @@ typedef enum {
    SVGA3D_TEX_FILTER_NEAREST        = 1,
    SVGA3D_TEX_FILTER_LINEAR         = 2,
    SVGA3D_TEX_FILTER_ANISOTROPIC    = 3,
-   SVGA3D_TEX_FILTER_FLATCUBIC      = 4, // Deprecated, not implemented
-   SVGA3D_TEX_FILTER_GAUSSIANCUBIC  = 5, // Deprecated, not implemented
-   SVGA3D_TEX_FILTER_PYRAMIDALQUAD  = 6, // Not currently implemented
-   SVGA3D_TEX_FILTER_GAUSSIANQUAD   = 7, // Not currently implemented
+   SVGA3D_TEX_FILTER_FLATCUBIC      = 4, /* Deprecated, not implemented */
+   SVGA3D_TEX_FILTER_GAUSSIANCUBIC  = 5, /* Deprecated, not implemented */
+   SVGA3D_TEX_FILTER_PYRAMIDALQUAD  = 6, /* Not currently implemented */
+   SVGA3D_TEX_FILTER_GAUSSIANQUAD   = 7, /* Not currently implemented */
    SVGA3D_TEX_FILTER_MAX
 } SVGA3dTextureFilter;
 
@@ -799,19 +826,19 @@ typedef enum {
 
 typedef enum {
    SVGA3D_DECLUSAGE_POSITION     = 0,
-   SVGA3D_DECLUSAGE_BLENDWEIGHT,       //  1
-   SVGA3D_DECLUSAGE_BLENDINDICES,      //  2
-   SVGA3D_DECLUSAGE_NORMAL,            //  3
-   SVGA3D_DECLUSAGE_PSIZE,             //  4
-   SVGA3D_DECLUSAGE_TEXCOORD,          //  5
-   SVGA3D_DECLUSAGE_TANGENT,           //  6
-   SVGA3D_DECLUSAGE_BINORMAL,          //  7
-   SVGA3D_DECLUSAGE_TESSFACTOR,        //  8
-   SVGA3D_DECLUSAGE_POSITIONT,         //  9
-   SVGA3D_DECLUSAGE_COLOR,             // 10
-   SVGA3D_DECLUSAGE_FOG,               // 11
-   SVGA3D_DECLUSAGE_DEPTH,             // 12
-   SVGA3D_DECLUSAGE_SAMPLE,            // 13
+   SVGA3D_DECLUSAGE_BLENDWEIGHT,       /*  1 */
+   SVGA3D_DECLUSAGE_BLENDINDICES,      /*  2 */
+   SVGA3D_DECLUSAGE_NORMAL,            /*  3 */
+   SVGA3D_DECLUSAGE_PSIZE,             /*  4 */
+   SVGA3D_DECLUSAGE_TEXCOORD,          /*  5 */
+   SVGA3D_DECLUSAGE_TANGENT,           /*  6 */
+   SVGA3D_DECLUSAGE_BINORMAL,          /*  7 */
+   SVGA3D_DECLUSAGE_TESSFACTOR,        /*  8 */
+   SVGA3D_DECLUSAGE_POSITIONT,         /*  9 */
+   SVGA3D_DECLUSAGE_COLOR,             /* 10 */
+   SVGA3D_DECLUSAGE_FOG,               /* 11 */
+   SVGA3D_DECLUSAGE_DEPTH,             /* 12 */
+   SVGA3D_DECLUSAGE_SAMPLE,            /* 13 */
    SVGA3D_DECLUSAGE_MAX
 } SVGA3dDeclUsage;
 
@@ -819,10 +846,10 @@ typedef enum {
    SVGA3D_DECLMETHOD_DEFAULT     = 0,
    SVGA3D_DECLMETHOD_PARTIALU,
    SVGA3D_DECLMETHOD_PARTIALV,
-   SVGA3D_DECLMETHOD_CROSSUV,          // Normal
+   SVGA3D_DECLMETHOD_CROSSUV,          /* Normal */
    SVGA3D_DECLMETHOD_UV,
-   SVGA3D_DECLMETHOD_LOOKUP,           // Lookup a displacement map
-   SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, // Lookup a pre-sampled displacement map
+   SVGA3D_DECLMETHOD_LOOKUP,           /* Lookup a displacement map */
+   SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement map */
 } SVGA3dDeclMethod;
 
 typedef enum {
@@ -930,7 +957,6 @@ typedef enum {
 } SVGA3dCubeFace;
 
 typedef enum {
-   SVGA3D_SHADERTYPE_COMPILED_DX8               = 0,
    SVGA3D_SHADERTYPE_VS                         = 1,
    SVGA3D_SHADERTYPE_PS                         = 2,
    SVGA3D_SHADERTYPE_MAX
@@ -968,12 +994,18 @@ typedef enum {
 } SVGA3dTransferType;
 
 /*
- * The maximum number vertex arrays we're guaranteed to support in
+ * The maximum number of vertex arrays we're guaranteed to support in
  * SVGA_3D_CMD_DRAWPRIMITIVES.
  */
 #define SVGA3D_MAX_VERTEX_ARRAYS   32
 
 /*
+ * The maximum number of primitive ranges we're guaranteed to support
+ * in SVGA_3D_CMD_DRAWPRIMITIVES.
+ */
+#define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32
+
+/*
  * Identifiers for commands in the command FIFO.
  *
  * IDs between 1000 and 1039 (inclusive) were used by obsolete versions of
@@ -990,7 +1022,7 @@ typedef enum {
 #define SVGA_3D_CMD_LEGACY_BASE            1000
 #define SVGA_3D_CMD_BASE                   1040
 
-#define SVGA_3D_CMD_SURFACE_DEFINE         SVGA_3D_CMD_BASE + 0
+#define SVGA_3D_CMD_SURFACE_DEFINE         SVGA_3D_CMD_BASE + 0     /* Deprecated */
 #define SVGA_3D_CMD_SURFACE_DESTROY        SVGA_3D_CMD_BASE + 1
 #define SVGA_3D_CMD_SURFACE_COPY           SVGA_3D_CMD_BASE + 2
 #define SVGA_3D_CMD_SURFACE_STRETCHBLT     SVGA_3D_CMD_BASE + 3
@@ -1008,7 +1040,7 @@ typedef enum {
 #define SVGA_3D_CMD_SETVIEWPORT            SVGA_3D_CMD_BASE + 15
 #define SVGA_3D_CMD_SETCLIPPLANE           SVGA_3D_CMD_BASE + 16
 #define SVGA_3D_CMD_CLEAR                  SVGA_3D_CMD_BASE + 17
-#define SVGA_3D_CMD_PRESENT                SVGA_3D_CMD_BASE + 18    // Deprecated
+#define SVGA_3D_CMD_PRESENT                SVGA_3D_CMD_BASE + 18    /* Deprecated */
 #define SVGA_3D_CMD_SHADER_DEFINE          SVGA_3D_CMD_BASE + 19
 #define SVGA_3D_CMD_SHADER_DESTROY         SVGA_3D_CMD_BASE + 20
 #define SVGA_3D_CMD_SET_SHADER             SVGA_3D_CMD_BASE + 21
@@ -1018,9 +1050,13 @@ typedef enum {
 #define SVGA_3D_CMD_BEGIN_QUERY            SVGA_3D_CMD_BASE + 25
 #define SVGA_3D_CMD_END_QUERY              SVGA_3D_CMD_BASE + 26
 #define SVGA_3D_CMD_WAIT_FOR_QUERY         SVGA_3D_CMD_BASE + 27
-#define SVGA_3D_CMD_PRESENT_READBACK       SVGA_3D_CMD_BASE + 28    // Deprecated
+#define SVGA_3D_CMD_PRESENT_READBACK       SVGA_3D_CMD_BASE + 28    /* Deprecated */
 #define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29
-#define SVGA_3D_CMD_MAX                    SVGA_3D_CMD_BASE + 30
+#define SVGA_3D_CMD_SURFACE_DEFINE_V2      SVGA_3D_CMD_BASE + 30
+#define SVGA_3D_CMD_GENERATE_MIPMAPS       SVGA_3D_CMD_BASE + 31
+#define SVGA_3D_CMD_ACTIVATE_SURFACE       SVGA_3D_CMD_BASE + 40
+#define SVGA_3D_CMD_DEACTIVATE_SURFACE     SVGA_3D_CMD_BASE + 41
+#define SVGA_3D_CMD_MAX                    SVGA_3D_CMD_BASE + 42
 
 #define SVGA_3D_CMD_FUTURE_MAX             2000
 
@@ -1031,9 +1067,9 @@ typedef enum {
 typedef struct {
    union {
       struct {
-         uint16  function;       // SVGA3dFogFunction
-         uint8   type;           // SVGA3dFogType
-         uint8   base;           // SVGA3dFogBase
+         uint16  function;       /* SVGA3dFogFunction */
+         uint8   type;           /* SVGA3dFogType */
+         uint8   base;           /* SVGA3dFogBase */
       };
       uint32     uintValue;
    };
@@ -1109,6 +1145,8 @@ typedef enum {
    SVGA3D_SURFACE_HINT_RENDERTARGET    = (1 << 6),
    SVGA3D_SURFACE_HINT_DEPTHSTENCIL    = (1 << 7),
    SVGA3D_SURFACE_HINT_WRITEONLY       = (1 << 8),
+   SVGA3D_SURFACE_MASKABLE_ANTIALIAS   = (1 << 9),
+   SVGA3D_SURFACE_AUTOGENMIPMAPS       = (1 << 10),
 } SVGA3dSurfaceFlags;
 
 typedef
@@ -1121,6 +1159,12 @@ struct {
    uint32                      sid;
    SVGA3dSurfaceFlags          surfaceFlags;
    SVGA3dSurfaceFormat         format;
+   /*
+    * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
+    * structures must have the same value of numMipLevels field.
+    * Otherwise, all but the first SVGA3dSurfaceFace structures must have the
+    * numMipLevels set to 0.
+    */
    SVGA3dSurfaceFace           face[SVGA3D_MAX_SURFACE_FACES];
    /*
     * Followed by an SVGA3dSize structure for each mip level in each face.
@@ -1135,6 +1179,31 @@ struct {
 
 typedef
 struct {
+   uint32                      sid;
+   SVGA3dSurfaceFlags          surfaceFlags;
+   SVGA3dSurfaceFormat         format;
+   /*
+    * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
+    * structures must have the same value of numMipLevels field.
+    * Otherwise, all but the first SVGA3dSurfaceFace structures must have the
+    * numMipLevels set to 0.
+    */
+   SVGA3dSurfaceFace           face[SVGA3D_MAX_SURFACE_FACES];
+   uint32                      multisampleCount;
+   SVGA3dTextureFilter         autogenFilter;
+   /*
+    * Followed by an SVGA3dSize structure for each mip level in each face.
+    *
+    * A note on surface sizes: Sizes are always specified in pixels,
+    * even if the true surface size is not a multiple of the minimum
+    * block size of the surface's format. For example, a 3x3x1 DXT1
+    * compressed texture would actually be stored as a 4x4x1 image in
+    * memory.
+    */
+} SVGA3dCmdDefineSurface_v2;     /* SVGA_3D_CMD_SURFACE_DEFINE_V2 */
+
+typedef
+struct {
    uint32               sid;
 } SVGA3dCmdDestroySurface;      /* SVGA_3D_CMD_SURFACE_DESTROY */
 
@@ -1474,10 +1543,12 @@ struct {
     * SVGA3dCmdDrawPrimitives structure. In order,
     * they are:
     *
-    * 1. SVGA3dVertexDecl, quantity 'numVertexDecls'
-    * 2. SVGA3dPrimitiveRange, quantity 'numRanges'
+    * 1. SVGA3dVertexDecl, quantity 'numVertexDecls', but no more than
+    *    SVGA3D_MAX_VERTEX_ARRAYS;
+    * 2. SVGA3dPrimitiveRange, quantity 'numRanges', but no more than
+    *    SVGA3D_MAX_DRAW_PRIMITIVE_RANGES;
     * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains
-    *    the frequency divisor for this the corresponding vertex decl)
+    *    the frequency divisor for the corresponding vertex decl).
     */
 } SVGA3dCmdDrawPrimitives;      /* SVGA_3D_CMD_DRAWPRIMITIVES */
 
@@ -1671,6 +1742,12 @@ struct {
    /* Clipping: zero or more SVGASignedRects follow */
 } SVGA3dCmdBlitSurfaceToScreen;         /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */
 
+typedef
+struct {
+   uint32               sid;
+   SVGA3dTextureFilter  filter;
+} SVGA3dCmdGenerateMipmaps;             /* SVGA_3D_CMD_GENERATE_MIPMAPS */
+
 
 /*
  * Capability query index.
@@ -1774,6 +1851,32 @@ typedef enum {
    SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16           = 67,
    SVGA3D_DEVCAP_SURFACEFMT_UYVY                   = 68,
    SVGA3D_DEVCAP_SURFACEFMT_YUY2                   = 69,
+   SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES    = 70,
+   SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES       = 71,
+   SVGA3D_DEVCAP_ALPHATOCOVERAGE                   = 72,
+   SVGA3D_DEVCAP_SUPERSAMPLE                       = 73,
+   SVGA3D_DEVCAP_AUTOGENMIPMAPS                    = 74,
+   SVGA3D_DEVCAP_SURFACEFMT_NV12                   = 75,
+   SVGA3D_DEVCAP_SURFACEFMT_AYUV                   = 76,
+
+   /*
+    * This is the maximum number of SVGA context IDs that the guest
+    * can define using SVGA_3D_CMD_CONTEXT_DEFINE.
+    */
+   SVGA3D_DEVCAP_MAX_CONTEXT_IDS                   = 77,
+
+   /*
+    * This is the maximum number of SVGA surface IDs that the guest
+    * can define using SVGA_3D_CMD_SURFACE_DEFINE*.
+    */
+   SVGA3D_DEVCAP_MAX_SURFACE_IDS                   = 78,
+
+   SVGA3D_DEVCAP_SURFACEFMT_Z_DF16                 = 79,
+   SVGA3D_DEVCAP_SURFACEFMT_Z_DF24                 = 80,
+   SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT            = 81,
+
+   SVGA3D_DEVCAP_SURFACEFMT_BC4_UNORM              = 82,
+   SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM              = 83,
 
    /*
     * Don't add new caps into the previous section; the values in this
diff --git a/drivers/gpu/drm/vmwgfx/svga_escape.h b/drivers/gpu/drm/vmwgfx/svga_escape.h
index 7b85e9b..8e8d968 100644
--- a/drivers/gpu/drm/vmwgfx/svga_escape.h
+++ b/drivers/gpu/drm/vmwgfx/svga_escape.h
@@ -75,7 +75,7 @@
  */
 
 #define SVGA_ESCAPE_VMWARE_HINT               0x00030000
-#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN    0x00030001  // Deprecated
+#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN    0x00030001  /* Deprecated */
 
 typedef
 struct {
diff --git a/drivers/gpu/drm/vmwgfx/svga_overlay.h b/drivers/gpu/drm/vmwgfx/svga_overlay.h
index f753d73..f38416f 100644
--- a/drivers/gpu/drm/vmwgfx/svga_overlay.h
+++ b/drivers/gpu/drm/vmwgfx/svga_overlay.h
@@ -38,9 +38,9 @@
  * Video formats we support
  */
 
-#define VMWARE_FOURCC_YV12 0x32315659 // 'Y' 'V' '1' '2'
-#define VMWARE_FOURCC_YUY2 0x32595559 // 'Y' 'U' 'Y' '2'
-#define VMWARE_FOURCC_UYVY 0x59565955 // 'U' 'Y' 'V' 'Y'
+#define VMWARE_FOURCC_YV12 0x32315659 /* 'Y' 'V' '1' '2' */
+#define VMWARE_FOURCC_YUY2 0x32595559 /* 'Y' 'U' 'Y' '2' */
+#define VMWARE_FOURCC_UYVY 0x59565955 /* 'U' 'Y' 'V' 'Y' */
 
 typedef enum {
    SVGA_OVERLAY_FORMAT_INVALID = 0,
@@ -68,7 +68,7 @@ struct SVGAEscapeVideoSetRegs {
       uint32 streamId;
    } header;
 
-   // May include zero or more items.
+   /* May include zero or more items. */
    struct {
       uint32 registerId;
       uint32 value;
@@ -134,12 +134,12 @@ struct {
  */
 
 static inline bool
-VMwareVideoGetAttributes(const SVGAOverlayFormat format,    // IN
-                         uint32 *width,                     // IN / OUT
-                         uint32 *height,                    // IN / OUT
-                         uint32 *size,                      // OUT
-                         uint32 *pitches,                   // OUT (optional)
-                         uint32 *offsets)                   // OUT (optional)
+VMwareVideoGetAttributes(const SVGAOverlayFormat format,    /* IN */
+                         uint32 *width,                     /* IN / OUT */
+                         uint32 *height,                    /* IN / OUT */
+                         uint32 *size,                      /* OUT */
+                         uint32 *pitches,                   /* OUT (optional) */
+                         uint32 *offsets)                   /* OUT (optional) */
 {
     int tmp;
 
@@ -198,4 +198,4 @@ VMwareVideoGetAttributes(const SVGAOverlayFormat format,    // IN
     return true;
 }
 
-#endif // _SVGA_OVERLAY_H_
+#endif /* _SVGA_OVERLAY_H_ */
diff --git a/drivers/gpu/drm/vmwgfx/svga_reg.h b/drivers/gpu/drm/vmwgfx/svga_reg.h
index ec5aad9..01f63cb 100644
--- a/drivers/gpu/drm/vmwgfx/svga_reg.h
+++ b/drivers/gpu/drm/vmwgfx/svga_reg.h
@@ -276,7 +276,7 @@ enum {
  * possible.
  */
 #define SVGA_GMR_NULL         ((uint32) -1)
-#define SVGA_GMR_FRAMEBUFFER  ((uint32) -2)  // Guest Framebuffer (GFB)
+#define SVGA_GMR_FRAMEBUFFER  ((uint32) -2)  /* Guest Framebuffer (GFB) */
 
 typedef
 struct SVGAGuestMemDescriptor {
@@ -317,13 +317,35 @@ struct SVGAGMRImageFormat {
       struct {
          uint32 bitsPerPixel : 8;
          uint32 colorDepth   : 8;
-         uint32 reserved     : 16;  // Must be zero
+         uint32 reserved     : 16;  /* Must be zero */
       };
 
       uint32 value;
    };
 } SVGAGMRImageFormat;
 
+typedef
+struct SVGAGuestImage {
+   SVGAGuestPtr         ptr;
+
+   /*
+    * A note on interpretation of pitch: This value of pitch is the
+    * number of bytes between vertically adjacent image
+    * blocks. Normally this is the number of bytes between the first
+    * pixel of two adjacent scanlines. With compressed textures,
+    * however, this may represent the number of bytes between
+    * compression blocks rather than between rows of pixels.
+    *
+    * XXX: Compressed textures currently must be tightly packed in guest memory.
+    *
+    * If the image is 1-dimensional, pitch is ignored.
+    *
+    * If 'pitch' is zero, the SVGA3D device calculates a pitch value
+    * assuming each row of blocks is tightly packed.
+    */
+   uint32 pitch;
+} SVGAGuestImage;
+
 /*
  * SVGAColorBGRX --
  *
@@ -339,7 +361,7 @@ struct SVGAColorBGRX {
          uint32 b : 8;
          uint32 g : 8;
          uint32 r : 8;
-         uint32 x : 8;  // Unused
+         uint32 x : 8;  /* Unused */
       };
 
       uint32 value;
@@ -395,16 +417,16 @@ struct SVGASignedPoint {
 #define SVGA_CAP_NONE               0x00000000
 #define SVGA_CAP_RECT_COPY          0x00000002
 #define SVGA_CAP_CURSOR             0x00000020
-#define SVGA_CAP_CURSOR_BYPASS      0x00000040   // Legacy (Use Cursor Bypass 3 instead)
-#define SVGA_CAP_CURSOR_BYPASS_2    0x00000080   // Legacy (Use Cursor Bypass 3 instead)
+#define SVGA_CAP_CURSOR_BYPASS      0x00000040   /* Legacy (Use Cursor Bypass 3 instead) */
+#define SVGA_CAP_CURSOR_BYPASS_2    0x00000080   /* Legacy (Use Cursor Bypass 3 instead) */
 #define SVGA_CAP_8BIT_EMULATION     0x00000100
 #define SVGA_CAP_ALPHA_CURSOR       0x00000200
 #define SVGA_CAP_3D                 0x00004000
 #define SVGA_CAP_EXTENDED_FIFO      0x00008000
-#define SVGA_CAP_MULTIMON           0x00010000   // Legacy multi-monitor support
+#define SVGA_CAP_MULTIMON           0x00010000   /* Legacy multi-monitor support */
 #define SVGA_CAP_PITCHLOCK          0x00020000
 #define SVGA_CAP_IRQMASK            0x00040000
-#define SVGA_CAP_DISPLAY_TOPOLOGY   0x00080000   // Legacy multi-monitor support
+#define SVGA_CAP_DISPLAY_TOPOLOGY   0x00080000   /* Legacy multi-monitor support */
 #define SVGA_CAP_GMR                0x00100000
 #define SVGA_CAP_TRACES             0x00200000
 #define SVGA_CAP_GMR2               0x00400000
@@ -453,7 +475,7 @@ enum {
 
    SVGA_FIFO_CAPABILITIES = 4,
    SVGA_FIFO_FLAGS,
-   // Valid with SVGA_FIFO_CAP_FENCE:
+   /* Valid with SVGA_FIFO_CAP_FENCE: */
    SVGA_FIFO_FENCE,
 
    /*
@@ -466,33 +488,47 @@ enum {
     * extended FIFO.
     */
 
-   // Valid if exists (i.e. if extended FIFO enabled):
+   /* Valid if exists (i.e. if extended FIFO enabled): */
    SVGA_FIFO_3D_HWVERSION,       /* See SVGA3dHardwareVersion in svga3d_reg.h */
-   // Valid with SVGA_FIFO_CAP_PITCHLOCK:
+   /* Valid with SVGA_FIFO_CAP_PITCHLOCK: */
    SVGA_FIFO_PITCHLOCK,
 
-   // Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3:
+   /* Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: */
    SVGA_FIFO_CURSOR_ON,          /* Cursor bypass 3 show/hide register */
    SVGA_FIFO_CURSOR_X,           /* Cursor bypass 3 x register */
    SVGA_FIFO_CURSOR_Y,           /* Cursor bypass 3 y register */
    SVGA_FIFO_CURSOR_COUNT,       /* Incremented when any of the other 3 change */
    SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
 
-   // Valid with SVGA_FIFO_CAP_RESERVE:
+   /* Valid with SVGA_FIFO_CAP_RESERVE: */
    SVGA_FIFO_RESERVED,           /* Bytes past NEXT_CMD with real contents */
 
    /*
-    * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT:
+    * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2:
     *
     * By default this is SVGA_ID_INVALID, to indicate that the cursor
     * coordinates are specified relative to the virtual root. If this
     * is set to a specific screen ID, cursor position is reinterpreted
-    * as a signed offset relative to that screen's origin. This is the
-    * only way to place the cursor on a non-rooted screen.
+    * as a signed offset relative to that screen's origin.
     */
    SVGA_FIFO_CURSOR_SCREEN_ID,
 
    /*
+    * Valid with SVGA_FIFO_CAP_DEAD
+    *
+    * An arbitrary value written by the host, drivers should not use it.
+    */
+   SVGA_FIFO_DEAD,
+
+   /*
+    * Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED:
+    *
+    * Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h)
+    * on platforms that can enforce graphics resource limits.
+    */
+   SVGA_FIFO_3D_HWVERSION_REVISED,
+
+   /*
     * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
     * registers, but this must be done carefully and with judicious use of
     * capability bits, since comparisons based on SVGA_FIFO_MIN aren't
@@ -530,7 +566,7 @@ enum {
     * sets SVGA_FIFO_MIN high enough to leave room for them.
     */
 
-   // Valid if register exists:
+   /* Valid if register exists: */
    SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
    SVGA_FIFO_FENCE_GOAL,         /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
    SVGA_FIFO_BUSY,               /* See "FIFO Synchronization Registers" */
@@ -731,6 +767,37 @@ enum {
  *
  *       - When a screen is resized, either using Screen Object commands or
  *         legacy multimon registers, its contents are preserved.
+ *
+ * SVGA_FIFO_CAP_GMR2 --
+ *
+ *    Provides new commands to define and remap guest memory regions (GMR).
+ *
+ *    New 2D commands:
+ *       DEFINE_GMR2, REMAP_GMR2.
+ *
+ * SVGA_FIFO_CAP_3D_HWVERSION_REVISED --
+ *
+ *    Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists.
+ *    This register may replace SVGA_FIFO_3D_HWVERSION on platforms
+ *    that enforce graphics resource limits.  This allows the platform
+ *    to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest
+ *    drivers that do not limit their resources.
+ *
+ *    Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators
+ *    are codependent (and thus we use a single capability bit).
+ *
+ * SVGA_FIFO_CAP_SCREEN_OBJECT_2 --
+ *
+ *    Modifies the DEFINE_SCREEN command to include a guest provided
+ *    backing store in GMR memory and the bytesPerLine for the backing
+ *    store.  This capability requires the use of a backing store when
+ *    creating screen objects.  However if SVGA_FIFO_CAP_SCREEN_OBJECT
+ *    is present then backing stores are optional.
+ *
+ * SVGA_FIFO_CAP_DEAD --
+ *
+ *    Drivers should not use this cap bit.  This cap bit can not be
+ *    reused since some hosts already expose it.
  */
 
 #define SVGA_FIFO_CAP_NONE                  0
@@ -742,6 +809,10 @@ enum {
 #define SVGA_FIFO_CAP_ESCAPE            (1<<5)
 #define SVGA_FIFO_CAP_RESERVE           (1<<6)
 #define SVGA_FIFO_CAP_SCREEN_OBJECT     (1<<7)
+#define SVGA_FIFO_CAP_GMR2              (1<<8)
+#define SVGA_FIFO_CAP_3D_HWVERSION_REVISED  SVGA_FIFO_CAP_GMR2
+#define SVGA_FIFO_CAP_SCREEN_OBJECT_2   (1<<9)
+#define SVGA_FIFO_CAP_DEAD              (1<<10)
 
 
 /*
@@ -752,7 +823,7 @@ enum {
 
 #define SVGA_FIFO_FLAG_NONE                 0
 #define SVGA_FIFO_FLAG_ACCELFRONT       (1<<0)
-#define SVGA_FIFO_FLAG_RESERVED        (1<<31) // Internal use only
+#define SVGA_FIFO_FLAG_RESERVED        (1<<31) /* Internal use only */
 
 /*
  * FIFO reservation sentinel value
@@ -785,22 +856,22 @@ enum {
    SVGA_VIDEO_DATA_OFFSET,
    SVGA_VIDEO_FORMAT,
    SVGA_VIDEO_COLORKEY,
-   SVGA_VIDEO_SIZE,          // Deprecated
+   SVGA_VIDEO_SIZE,          /* Deprecated */
    SVGA_VIDEO_WIDTH,
    SVGA_VIDEO_HEIGHT,
    SVGA_VIDEO_SRC_X,
    SVGA_VIDEO_SRC_Y,
    SVGA_VIDEO_SRC_WIDTH,
    SVGA_VIDEO_SRC_HEIGHT,
-   SVGA_VIDEO_DST_X,         // Signed int32
-   SVGA_VIDEO_DST_Y,         // Signed int32
+   SVGA_VIDEO_DST_X,         /* Signed int32 */
+   SVGA_VIDEO_DST_Y,         /* Signed int32 */
    SVGA_VIDEO_DST_WIDTH,
    SVGA_VIDEO_DST_HEIGHT,
    SVGA_VIDEO_PITCH_1,
    SVGA_VIDEO_PITCH_2,
    SVGA_VIDEO_PITCH_3,
-   SVGA_VIDEO_DATA_GMRID,    // Optional, defaults to SVGA_GMR_FRAMEBUFFER
-   SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID)
+   SVGA_VIDEO_DATA_GMRID,    /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */
+   SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords (SVGA_ID_INVALID) */
    SVGA_VIDEO_NUM_REGS
 };
 
@@ -851,15 +922,51 @@ typedef struct SVGAOverlayUnit {
  *    compatibility. New flags can be added, and the struct may grow,
  *    but existing fields must retain their meaning.
  *
+ *    Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of
+ *    a SVGAGuestPtr that is used to back the screen contents.  This
+ *    memory must come from the GFB.  The guest is not allowed to
+ *    access the memory and doing so will have undefined results.  The
+ *    backing store is required to be page aligned and the size is
+ *    padded to the next page boundry.  The number of pages is:
+ *       (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE
+ *
+ *    The pitch in the backingStore is required to be at least large
+ *    enough to hold a 32bbp scanline.  It is recommended that the
+ *    driver pad bytesPerLine for a potential performance win.
+ *
+ *    The cloneCount field is treated as a hint from the guest that
+ *    the user wants this display to be cloned, countCount times.  A
+ *    value of zero means no cloning should happen.
  */
 
-#define SVGA_SCREEN_HAS_ROOT    (1 << 0)  // Screen is present in the virtual coord space
-#define SVGA_SCREEN_IS_PRIMARY  (1 << 1)  // Guest considers this screen to be 'primary'
-#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2)   // Guest is running a fullscreen app here
+#define SVGA_SCREEN_MUST_BE_SET     (1 << 0) /* Must be set or results undefined */
+#define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */
+#define SVGA_SCREEN_IS_PRIMARY      (1 << 1) /* Guest considers this screen to be 'primary' */
+#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) /* Guest is running a fullscreen app here */
+
+/*
+ * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2.  When the screen is
+ * deactivated the base layer is defined to lose all contents and
+ * become black.  When a screen is deactivated the backing store is
+ * optional.  When set backingPtr and bytesPerLine will be ignored.
+ */
+#define SVGA_SCREEN_DEACTIVATE  (1 << 3)
+
+/*
+ * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2.  When this flag is set
+ * the screen contents will be outputted as all black to the user
+ * though the base layer contents is preserved.  The screen base layer
+ * can still be read and written to like normal though the no visible
+ * effect will be seen by the user.  When the flag is changed the
+ * screen will be blanked or redrawn to the current contents as needed
+ * without any extra commands from the driver.  This flag only has an
+ * effect when the screen is not deactivated.
+ */
+#define SVGA_SCREEN_BLANKING (1 << 4)
 
 typedef
 struct SVGAScreenObject {
-   uint32 structSize;   // sizeof(SVGAScreenObject)
+   uint32 structSize;   /* sizeof(SVGAScreenObject) */
    uint32 id;
    uint32 flags;
    struct {
@@ -869,7 +976,14 @@ struct SVGAScreenObject {
    struct {
       int32 x;
       int32 y;
-   } root;              // Only used if SVGA_SCREEN_HAS_ROOT is set.
+   } root;
+
+   /*
+    * Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional
+    * with SVGA_FIFO_CAP_SCREEN_OBJECT.
+    */
+   SVGAGuestImage backingStore;
+   uint32 cloneCount;
 } SVGAScreenObject;
 
 
@@ -944,7 +1058,7 @@ typedef enum {
  */
 
 typedef
-struct {
+struct SVGAFifoCmdUpdate {
    uint32 x;
    uint32 y;
    uint32 width;
@@ -963,7 +1077,7 @@ struct {
  */
 
 typedef
-struct {
+struct SVGAFifoCmdRectCopy {
    uint32 srcX;
    uint32 srcY;
    uint32 destX;
@@ -987,14 +1101,14 @@ struct {
  */
 
 typedef
-struct {
-   uint32 id;             // Reserved, must be zero.
+struct SVGAFifoCmdDefineCursor {
+   uint32 id;             /* Reserved, must be zero. */
    uint32 hotspotX;
    uint32 hotspotY;
    uint32 width;
    uint32 height;
-   uint32 andMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
-   uint32 xorMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
+   uint32 andMaskDepth;   /* Value must be 1 or equal to BITS_PER_PIXEL */
+   uint32 xorMaskDepth;   /* Value must be 1 or equal to BITS_PER_PIXEL */
    /*
     * Followed by scanline data for AND mask, then XOR mask.
     * Each scanline is padded to a 32-bit boundary.
@@ -1016,8 +1130,8 @@ struct {
  */
 
 typedef
-struct {
-   uint32 id;             // Reserved, must be zero.
+struct SVGAFifoCmdDefineAlphaCursor {
+   uint32 id;             /* Reserved, must be zero. */
    uint32 hotspotX;
    uint32 hotspotY;
    uint32 width;
@@ -1039,7 +1153,7 @@ struct {
  */
 
 typedef
-struct {
+struct SVGAFifoCmdUpdateVerbose {
    uint32 x;
    uint32 y;
    uint32 width;
@@ -1064,13 +1178,13 @@ struct {
 #define  SVGA_ROP_COPY                    0x03
 
 typedef
-struct {
-   uint32 color;     // In the same format as the GFB
+struct SVGAFifoCmdFrontRopFill {
+   uint32 color;     /* In the same format as the GFB */
    uint32 x;
    uint32 y;
    uint32 width;
    uint32 height;
-   uint32 rop;       // Must be SVGA_ROP_COPY
+   uint32 rop;       /* Must be SVGA_ROP_COPY */
 } SVGAFifoCmdFrontRopFill;
 
 
@@ -1107,7 +1221,7 @@ struct {
  */
 
 typedef
-struct {
+struct SVGAFifoCmdEscape {
    uint32 nsid;
    uint32 size;
    /* followed by 'size' bytes of data */
@@ -1137,12 +1251,12 @@ struct {
  *    registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
  *
  * Availability:
- *    SVGA_FIFO_CAP_SCREEN_OBJECT
+ *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  */
 
 typedef
 struct {
-   SVGAScreenObject screen;   // Variable-length according to version
+   SVGAScreenObject screen;   /* Variable-length according to version */
 } SVGAFifoCmdDefineScreen;
 
 
@@ -1153,7 +1267,7 @@ struct {
  *    re-use.
  *
  * Availability:
- *    SVGA_FIFO_CAP_SCREEN_OBJECT
+ *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  */
 
 typedef
@@ -1206,7 +1320,7 @@ struct {
  *    GMRFB.
  *
  * Availability:
- *    SVGA_FIFO_CAP_SCREEN_OBJECT
+ *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  */
 
 typedef
@@ -1243,7 +1357,7 @@ struct {
  *    SVGA_CMD_ANNOTATION_* commands for details.
  *
  * Availability:
- *    SVGA_FIFO_CAP_SCREEN_OBJECT
+ *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  */
 
 typedef
@@ -1291,7 +1405,7 @@ struct {
  *    the time any subsequent FENCE commands are reached.
  *
  * Availability:
- *    SVGA_FIFO_CAP_SCREEN_OBJECT
+ *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  */
 
 typedef
@@ -1326,7 +1440,7 @@ struct {
  *    user's display is being remoted over a network connection.
  *
  * Availability:
- *    SVGA_FIFO_CAP_SCREEN_OBJECT
+ *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  */
 
 typedef
@@ -1358,7 +1472,7 @@ struct {
  *    undefined.
  *
  * Availability:
- *    SVGA_FIFO_CAP_SCREEN_OBJECT
+ *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  */
 
 typedef
@@ -1381,8 +1495,7 @@ typedef
 struct {
    uint32 gmrId;
    uint32 numPages;
-}
-SVGAFifoCmdDefineGMR2;
+} SVGAFifoCmdDefineGMR2;
 
 
 /*
@@ -1424,8 +1537,8 @@ typedef
 struct {
    uint32 gmrId;
    SVGARemapGMR2Flags flags;
-	uint32 offsetPages; /* offset in pages to begin remap */
-	uint32 numPages; /* number of pages to remap */
+   uint32 offsetPages; /* offset in pages to begin remap */
+   uint32 numPages; /* number of pages to remap */
    /*
     * Followed by additional data depending on SVGARemapGMR2Flags.
     *
@@ -1434,7 +1547,6 @@ struct {
     * (according to flag SVGA_REMAP_GMR2_PPN64) follows.  If flag
     * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry.
     */
-}
-SVGAFifoCmdRemapGMR2;
+} SVGAFifoCmdRemapGMR2;
 
 #endif
-- 
1.7.4.4

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