Bug ID | 101294 |
---|---|
Summary | radeonsi minecraft forge splash freeze since 17.1 |
Product | Mesa |
Version | 17.1 |
Hardware | x86-64 (AMD64) |
OS | Linux (All) |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | tobi291019@gmail.com |
QA Contact | dri-devel@lists.freedesktop.org |
Launching Minecraft with Forge installed (vanilla is fine, only happens with the splash screen enabled) often causes a glSwapBuffers to never return and spin on a single cpu core. The freeze seems to always occur right after the texture atlas was created (can be seen in log) and similarly on the same step on the splash itself, so it is possible that this is some interaction between the splash rendering and loading resources. The rest of the system continues to run fine and running SIGKILL is enough to stop the process (Other OpenGL-based applications continue function as expected). Running on Arch Linux, with Mesa 17.1.0, OpenJDK 8.u121-1 with an AMD Radeon RX480 (8 GB) and a custom compiled Linux 4.11.3 kernel (Based linux-zen package with ACS override). This has happened on older kernel versions as well and the exact Minecraft and Forge versions do not seem to matter (beside that it is at least Minecraft 1.7, which is when that splash screen got added). I have also observed a very similar freeze (spinning on single core, no system-wide effects) with QupZilla (Qt 5.8, WebEngine), however this is very rare and I could not get any specific info on it. No other programs seem affected.
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