RE: Proposal for a DRM-compliant GPU command scheduler

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Hi Daniel,

Thanks for your comments.
We can definitely clean up the code and send it again.

We believe that the concept of our GPU scheduler is not specific to NVIDIA.
It will need to interface with such functions to create/destroy GPU
channels, send commands (command groups), and handle interrupts. As far as I
can see, those for other hw also provide these functions?

In my opinion, the overhead of GPU scheduling must be compromised to some
degree, if we need prioritization and isolation capabilities.
If you don't have such capabilities, important processes would be
unresponsive anyway on the GPU due to competing workload. We observe that
the overhead is likely within 5-15% through our experiments.

I appreciate your idea for clever tricks patching up execution in case that
the preceding workload spends too much time. I guess we can create timeout
on each submission, and we allow the next command group to be issued, if the
timer expires, even though the GPU still executes some context. We will add
this implementation.

We should consider more carefully a race condition on a wait/command queue.
But we use the Linux list_head function to implement these queues. Sorry
that I misunderstood your comment.

A scheduler configuration does not need to use /etc files. We made it as
just an option. The scheduler can actually be configured through /proc
filesystems as well. We can also propagate the priorities and resource limit
properties that task_struct has.

Can you review our code again once we revise it?

Best Regards,
- Shinpei

-----Original Message-----
From: Daniel Vetter [mailto:daniel.vetter@xxxxxxxx] On Behalf Of Daniel
Vetter
Sent: Friday, September 16, 2011 7:59 AM
To: Shinpei KATO
Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx; nouveau@xxxxxxxxxxxxxxxxxxxxx
Subject: Re: Proposal for a DRM-compliant GPU command scheduler

Hi,

I haven't attended xdc in chicago, but I've read through your slides and
looked a bit at the code. We're planing to implement gpu scheduling for
intel gpus, too, so I'm pretty interested in this area. Comments:

- your code seems to rather thightly integrated with how nvidia hw works.
  I'm not sure whether it's a good fit for other hw, especially if/when
  there's better support from the hw for context switching.

- by the looks of it, scheduling happens via: gpu completion irq handler
  -> realtime thread -> waking up of the blocked process that got put to
  sleep before command submission. There's also a fastpath that does not
  block the command submission if the scheduler allows the process to run
  immediately. I fear this has quite high overhead and the scheduler
  design doesn't seem to allow clever tricks like issuing gpu batchbuffers
  eagerly and patching up execution after the fact (if e.g. a previous
  batchbuffer used up too much time). Your argument that the scheduler
  completely disables itself is also a bit void - contemporary desktop and
  mobile systems always have mutliple clients: A compositor and the
  clients, sometimes there's even an X process rearing its ugly head ;-)

- Imo your code needs quite some clean-up. I've noticed e.g. that it
  doesn't use the linux struct list_head functions. It also seems to
  re-implement a waitqueue/completions in a (racy) way.

- Imo the area that would most benefit from a shared gpu scheduler
  infrastructure is the userspace interface, so that a common set of tools
  can be used accross different drivers. Your solutions to configure the
  scheduler seems to be to read a file in /etc from the kernel module
  which is ... a bit ugly, to say the least.

In short it'd be awesome if you can help in creating a gpu scheduler
infrastructure for linux. But unfortunately your current code is imo pretty
far away from something that could be merged.

Yours, Daniel

On Thu, Sep 15, 2011 at 04:20:13PM -0700, Shinpei KATO wrote:
> Hi,
> 
> I am the main developer of the TimeGraph GPU command scheduler, which 
> was presented at XDC 2011 in Chicago a few days ago.
> Please let me propose this approach to scheduling GPU-accelerated 
> processes with DRM.
> 
> This GPU scheduler will help to prioritize and isolate multiple 
> GPU-accelerated processes executing concurrently for protecting 
> important GPU workload in multi-tasking environments. It is designed 
> and implemented at the DRM level as a "drm_sched" component. Each 
> architecture-dependent driver (nouveau, radeon, i915, etc.) is also 
> required to call the scheduling functions provided by this drm_sched 
> component accordingly. Nothing needs to be changed in user-space runtimes.
> The priorities and resource limits can be specified through 
> "/proc/driver/drm_sched/#PID/{sched_policy,resv_policy,priority,runtim
> e,peri od}" and/or "/etc/drm_sched.spec". Other user interfaces could 
> also be possible.
> The impact of prioritization and isolation on protecting important 
> GPU-accelerated processes from competing GPU workload is quite 
> significant (e.g., 3-D games can run at a 10x~ faster rate, using our 
> GPU scheduler, when heavy workload is competing the GPU). Performance 
> interference among GPU-accelerated processes can also be well-controlled.
> We can activate this GPU scheduler only when multiple processes use the
GPU.
> Hence *nothing* would be harmful for a standalone execution.
> I felt that the audience at XDC 2011 was pretty supportive for this idea.
> 
> TimeGraph is developed in a collaborative project with Carnegie Mellon 
> University, University of California Santa Cruz, and University of Tokyo.
> The project website is: http://rtml.ece.cmu.edu/projects/timegraph/
> 
> The documentation about how it works is:
> http://rtml.ece.cmu.edu/projects/timegraph/raw-attachment/wiki/documen
> tation
> /drm_sched_rtgpu.pdf
> More information is available at:
> http://rtml.ece.cmu.edu/projects/timegraph/wiki/documentation
> 
> The instruction to install our Nouveau-based prototype driver is:
> http://rtml.ece.cmu.edu/projects/timegraph/wiki/install
> For convenience of development, the GPU scheduler is provided as an 
> independent kernel module (https://gitorious.org/rtgpu/timegraph), but 
> it can also be part of DRM.
> You will also need the Nouveau-tree Linux kernel patched for drm_sched 
> (https://gitorious.org/rtgpu/linux-rtgpu). Please see the instruction
above.
> There are not so many changes applied to the current kernel code, as 
> you can quickly reference at:
> http://rtml.ece.cmu.edu/projects/timegraph/attachment/wiki/install/lin
> ux-rtg
> pu.patch
> 
> I would appreciate any comments and feedback from you.
> 
> Best Regards,
> - Shinpei Kato
> 
> _______________________________________________
> dri-devel mailing list
> dri-devel@xxxxxxxxxxxxxxxxxxxxx
> http://lists.freedesktop.org/mailman/listinfo/dri-devel

--
Daniel Vetter
Mail: daniel@xxxxxxxx
Mobile: +41 (0)79 365 57 48

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