[Bug 100393] Cemu wiiu emulator crashes after selecting game on radeonsi

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Comment # 6 on bug 100393 from
(In reply to Mika from comment #5)
> Created attachment 131369 [details] [review] [review]
> few tweaks to make it work
> 
> This patch will provide 4 new options in driconf.
> 
> You must activate them prior launching CEMU, they're labeled :
> 
> - Bypass mesa_Uniform when location is -1
> - In core profile allow glDrawArray with primitives > GL_TRIANGLES
> - In core profile allow glGetString(GL_EXTENSIONS)
> - Allow a uncompatible VBO validation against core profile
> 
> Activate all of them and activate too :
> 
> - Force GLSL extension behavior to 'warn'
> 
> And then disable (or check that it's not enabled) :
> 
>  - Enable offloading GL driver work to a separate thread
> 
> Then launch CEMU like this :
> 
> MESA_GL_VERSION_OVERRIDE=4.5 wine64 Cemu.exe
> 
> I barely tested it with radeonsi on a R9-270X and it seems to work (at least
> for me)
> 
> If you find an issue (except the way I code :) ) I'll be interested to know
> about it.

Sounds like you really just wanted

MESA_GL_VERSION_OVERRIDE=4.5COMPAT


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