[Bug 36608] Corrupt GL rendering

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https://bugs.freedesktop.org/show_bug.cgi?id=36608

Émeric Maschino <emeric.maschino@xxxxxxxxx> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #5 from Émeric Maschino <emeric.maschino@xxxxxxxxx> 2011-09-12 11:35:51 PDT ---
(In reply to comment #4)
> As the glxgears output explains, it synchronizes to the refresh rate by
> default, so that may be okay. Check the glxinfo output, and maybe try
> 
> vblank_mode=0 glxgears
> 
> to disable synchronization.

That's it. Without synchronization, I'm getting ~1700 FPS.
I also gave ioQuake3-based Debian "Wheezy" Testing quake3 a try. Ran
flawlessly.

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