Re: [RFC 0/4] Exynos DRM: add Picture Processor extension

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Hey,

Nicolas Dufresne wrote:
> Le mercredi 26 avril 2017 à 18:52 +0200, Tobias Jakobi a écrit :
>> Hello again,
>>
>>
>> Nicolas Dufresne wrote:
>>> Le mercredi 26 avril 2017 à 01:21 +0300, Sakari Ailus a écrit :
>>>> Hi Marek,
>>>>
>>>> On Thu, Apr 20, 2017 at 01:23:09PM +0200, Marek Szyprowski wrote:
>>>>> Hi Laurent,
>>>>>
>>>>> On 2017-04-20 12:25, Laurent Pinchart wrote:
>>>>>> Hi Marek,
>>>>>>
>>>>>> (CC'ing Sakari Ailus)
>>>>>>
>>>>>> Thank you for the patches.
>>>>>>
>>>>>> On Thursday 20 Apr 2017 11:13:36 Marek Szyprowski wrote:
>>>>>>> Dear all,
>>>>>>>
>>>>>>> This is an updated proposal for extending EXYNOS DRM API with generic
>>>>>>> support for hardware modules, which can be used for processing image data
>>>>>>> from the one memory buffer to another. Typical memory-to-memory operations
>>>>>>> are: rotation, scaling, colour space conversion or mix of them. This is a
>>>>>>> follow-up of my previous proposal "[RFC 0/2] New feature: Framebuffer
>>>>>>> processors", which has been rejected as "not really needed in the DRM
>>>>>>> core":
>>>>>>> http://www.mail-archive.com/dri-devel@xxxxxxxxxxxxxxxxxxxxx/msg146286.html
>>>>>>>
>>>>>>> In this proposal I moved all the code to Exynos DRM driver, so now this
>>>>>>> will be specific only to Exynos DRM. I've also changed the name from
>>>>>>> framebuffer processor (fbproc) to picture processor (pp) to avoid confusion
>>>>>>> with fbdev API.
>>>>>>>
>>>>>>> Here is a bit more information what picture processors are:
>>>>>>>
>>>>>>> Embedded SoCs are known to have a number of hardware blocks, which perform
>>>>>>> such operations. They can be used in paralel to the main GPU module to
>>>>>>> offload CPU from processing grapics or video data. One of example use of
>>>>>>> such modules is implementing video overlay, which usually requires color
>>>>>>> space conversion from NV12 (or similar) to RGB32 color space and scaling to
>>>>>>> target window size.
>>>>>>>
>>>>>>> The proposed API is heavily inspired by atomic KMS approach - it is also
>>>>>>> based on DRM objects and their properties. A new DRM object is introduced:
>>>>>>> picture processor (called pp for convenience). Such objects have a set of
>>>>>>> standard DRM properties, which describes the operation to be performed by
>>>>>>> respective hardware module. In typical case those properties are a source
>>>>>>> fb id and rectangle (x, y, width, height) and destination fb id and
>>>>>>> rectangle. Optionally a rotation property can be also specified if
>>>>>>> supported by the given hardware. To perform an operation on image data,
>>>>>>> userspace provides a set of properties and their values for given fbproc
>>>>>>> object in a similar way as object and properties are provided for
>>>>>>> performing atomic page flip / mode setting.
>>>>>>>
>>>>>>> The proposed API consists of the 3 new ioctls:
>>>>>>> - DRM_IOCTL_EXYNOS_PP_GET_RESOURCES: to enumerate all available picture
>>>>>>>   processors,
>>>>>>> - DRM_IOCTL_EXYNOS_PP_GET: to query capabilities of given picture
>>>>>>>   processor,
>>>>>>> - DRM_IOCTL_EXYNOS_PP_COMMIT: to perform operation described by given
>>>>>>>   property set.
>>>>>>>
>>>>>>> The proposed API is extensible. Drivers can attach their own, custom
>>>>>>> properties to add support for more advanced picture processing (for example
>>>>>>> blending).
>>>>>>>
>>>>>>> This proposal aims to replace Exynos DRM IPP (Image Post Processing)
>>>>>>> subsystem. IPP API is over-engineered in general, but not really extensible
>>>>>>> on the other side. It is also buggy, with significant design flaws - the
>>>>>>> biggest issue is the fact that the API covers memory-2-memory picture
>>>>>>> operations together with CRTC writeback and duplicating features, which
>>>>>>> belongs to video plane. Comparing with IPP subsystem, the PP framework is
>>>>>>> smaller (1807 vs 778 lines) and allows driver simplification (Exynos
>>>>>>> rotator driver smaller by over 200 lines).
>>>
>>> Just a side note, we have written code in GStreamer using the Exnynos 4
>>> FIMC IPP driver. I don't know how many, if any, deployment still exist
>>> (Exynos 4 is relatively old now), but there exist userspace for the
>>> FIMC driver.
>>
>> I was searching for this code, but I didn't find anything. Are you sure
>> you really mean the FIMC IPP in Exynos DRM, and not just the FIMC driver
>> from the V4L2 subsystem?
> 
> Oops, I manage to be unclear. Having two drivers on the same IP isn't
> helping. We wrote code around the FIMC driver on V4L2 side. This
> driver:
> 
> https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/drivers/media/platform/exynos4-is/fimc-m2m.c
> 
> And this code:
> 
> https://cgit.freedesktop.org/gstreamer/gst-plugins-good/tree/sys/v4l2/gstv4l2transform.c
> 
> Unless I have miss-read, the proposal here is to deprecate the V4L side
> and improve the DRM side (which I stand against in my reply).
I'm pretty sure you have misread Marek's description of the patchset.
The picture processor API should replaced/deprecate the IPP API that is
currently implemented in the Exynos DRM.

In particular this affects the following files:
- drivers/gpu/drm/exynos/exynos_drm_ipp.{c,h}
- drivers/gpu/drm/exynos/exynos_drm_fimc.{c,h}
- drivers/gpu/drm/exynos/exynos_drm_gsc.{c,h}
- drivers/gpu/drm/exynos/exynos_drm_rotator.{c,h}

I know only two places where the IPP API is actually used. Tizen and my
experimental mpv backend.

With best wishes,
Tobias



> 
>>
>>
>> With best wishes,
>> Tobias
>>
>>
>>
>>> We use this for color transformation (from tiled to
>>> linear) and scaling. The FIMC driver is in fact quite stable in
>>> upstream kernel today. The GScaler V4L2 M2M driver on Exynos 5 is
>>> largely based on it and has received some maintenance to properly work
>>> in GStreamer. unlike this DRM API, you can reuse the same userspace
>>> code across multiple platforms (which we do already). We have also
>>> integrated this driver in Chromium in the past (not upstream though).
>>>
>>> I am well aware that the blitter driver has not got much attention
>>> though. But again, V4L2 offers a generic interface to userspace
>>> application. Fixing this driver could enable some work like this one:
>>>
>>> https://bugzilla.gnome.org/show_bug.cgi?id=772766
>>>
>>> This work in progress feature is a generic hardware accelerated video
>>> mixer. It has been tested with IMX.6 v4l2 m2m blitter driver (which I
>>> believe is in staging right now). Again, unlike the exynos/drm, this
>>> code could be reused between platforms.
>>>
>>> In general, the problem with the DRM approach is that it only targets
>>> displays. We often need to use these IP block for stream pre/post
>>> processing outside a "playback" use case.
>>>
>>> What I'd like so see instead here, is an approach that helps both world
>>>  instead of trying to win the control over the IP block. Renesas
>>> development seems to lead toward the right direction by creating
>>> drivers that can be both interfaced in DRM and V4L2. For IPP and
>>> GScaler on Exynos, this would be a greater benefit and finally the code
>>> could be shared, having a single place to fix when we find bugs.
>>>
>>>>>>
>>>>>> This seems to be the kind of hardware that is typically supported by V4L2.
>>>>>> Stupid question, why DRM ?
>>>>>
>>>>> Let me elaborate a bit on the reasons for implementing it in Exynos DRM:
>>>>>
>>>>> 1. we want to replace existing Exynos IPP subsystem:
>>>>>  - it is used only in some internal/vendor trees, not in open-source
>>>>>  - we want it to have sane and potentially extensible userspace API
>>>>>  - but we don't want to loose its functionality
>>>>>
>>>>> 2. we want to have simple API for performing single image processing
>>>>> operation:
>>>>>  - typically it will be used by compositing window manager, this means that
>>>>>    some parameters of the processing might change on each vblank (like
>>>>>    destination rectangle for example). This api allows such change on each
>>>>>    operation without any additional cost. V4L2 requires to reinitialize
>>>>>    queues with new configuration on such change, what means that a bunch of
>>>>>    ioctls has to be called.
>>>>
>>>> What do you mean by re-initialising the queue? Format, buffers or something
>>>> else?
>>>>
>>>> If you need a larger buffer than what you have already allocated, you'll
>>>> need to re-allocate, V4L2 or not.
>>>>
>>>> We also do lack a way to destroy individual buffers in V4L2. It'd be up to
>>>> implementing that and some work in videobuf2.
>>>>
>>>> Another thing is that V4L2 is very stream oriented. For most devices that's
>>>> fine as a lot of the parameters are not changeable during streaming,
>>>> especially if the pipeline is handled by multiple drivers. That said, for
>>>> devices that process data from memory to memory performing changes in the
>>>> media bus formats and pipeline configuration is not very efficient
>>>> currently, largely for the same reason.
>>>>
>>>> The request API that people have been working for a bit different use cases
>>>> isn't in mainline yet. It would allow more efficient per-request
>>>> configuration than what is currently possible, but it has turned out to be
>>>> far from trivial to implement.
>>>>
>>>>>  - validating processing parameters in V4l2 API is really complicated,
>>>>>    because the parameters (format, src&dest rectangles, rotation) are being
>>>>>    set incrementally, so we have to either allow some impossible,
>>>>> transitional
>>>>>    configurations or complicate the configuration steps even more (like
>>>>>    calling some ioctls multiple times for both input and output). In the end
>>>>>    all parameters have to be again validated just before performing the
>>>>>    operation.
>>>>
>>>> You have to validate the parameters in any case. In a MC pipeline this takes
>>>> place when the stream is started.
>>>>
>>>>>
>>>>> 3. generic approach (to add it to DRM core) has been rejected:
>>>>> http://www.mail-archive.com/dri-devel@xxxxxxxxxxxxxxxxxxxxx/msg146286.html
>>>>
>>>> For GPUs I generally understand the reasoning: there's a very limited number
>>>> of users of this API --- primarily because it's not an application
>>>> interface.
>>>>
>>>> If you have a device that however falls under the scope of V4L2 (at least
>>>> API-wise), does this continue to be the case? Will there be only one or two
>>>> (or so) users for this API? Is it the case here?
>>>>
>>>> Using a device specific interface definitely has some benefits: there's no
>>>> need to think how would you generalise the interface for other similar
>>>> devices. There's no need to consider backwards compatibility as it's not a
>>>> requirement. The drawback is that the applications that need to support
>>>> similar devices will bear the burden of having to support different APIs.
>>>>
>>>> I don't mean to say that you should ram whatever under V4L2 / MC
>>>> independently of how unworkable that might be, but there are also clear
>>>> advantages in using a standardised interface such as V4L2.
>>>>
>>>> V4L2 has a long history behind it and if it was designed today, I bet it
>>>> would look quite different from what it is now.
>>>>
>>>>>
>>>>> 4. this api can be considered as extended 'blit' operation, other DRM
>>>>> drivers
>>>>>    (MGA, R128, VIA) already have ioctls for such operation, so there is also
>>>>>    place in DRM for it
>>>
>>> Note that I am convince that using these custom IOCTL within a
>>> "compositor" implementation is much easier and uniform compared to
>>> using a v4l2 driver. It probably offers lower latency. But these are
>>> non-generic and are not a great fit for streaming purpose. Request API
>>> and probably explicit fence may mitigate this though. Meanwhile, there
>>> is some indication that even though complex, there is already some
>>> people that do think implementing a compositor combining V4L2 and DRM
>>> is feasible.
>>>
>>> http://events.linuxfoundation.org/sites/events/files/slides/als2015_way
>>> land_weston_v2.pdf
>>>
>>>>
>>>> Added LMML to cc.
>>>
>>> Thanks.
>>>
>>

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