[Bug 100695] Texture artifacts in Deus Ex: Mankind Divided

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 8 on bug 100695 from
Some in-game bad textures disappeared. The Talos Principle is fixed too. I
think those glitches were actually related to bug 100681. The textures looked
dirty, but they were not complete garbage as seen in the screenshots attached
to this bug. So now I think it is a different problem.

So far I have only seen the glitch on user interface textures.

I am still learning to build my own version of Mesa with a specific version of
LLVM in order to find the bad revision.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux