https://bugs.freedesktop.org/show_bug.cgi?id=40531 --- Comment #3 from Vadim <ptpzz@xxxxxxxxx> 2011-09-01 13:20:38 PDT --- Probably the driver can't do anything other than report the "out of memory" error (error code -12 in your dmesg log). The game just shouldn't use such huge textures, it shouldn't use MAX_TEXTURE_SIZE as the size for texture (this result in 0.4 GB on r6xx/r7xx, 1.4 GB on evergreen, next step will be >5 GB with future GPUs). I think it makes sense to tell the game developers about this issue. With my patch it uses 1024x1024 texture (~5 MB) and runs fine without artifacts or error messages in the logs (though I haven't tested it much). I don't know exact requirements for this, the game developers should know what size is really required. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel