[Bug 100697] [radeonsi,WebGL] blinking random patches instead of blinking squares

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Comment # 2 on bug 100697 from
(In reply to network723 from comment #1)
> While I'm not a dev, but this is very similar to what I see in Xonotic, due
> to llvm regression, see this bug:
> https://bugs.freedesktop.org/show_bug.cgi?id=100681
> 
> If you can, try building mesa with earlier llvm revision, I myself use
> 299800 for now.

Thanks for the pointer but I've seen this issue for quite some time with
different versions of Mesa and LLVM. Therefore I do not believe this to be
related. I just never got around to report the bug since the main part of the
map is rendering fine and the menus are working as well. It's really just the
background here.


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