Comment # 17
on bug 100306
from MirceaKitsune
Very important note: While investigating a completely unrelated bug, I remembered that KWin was configured to use egl over glx on my machine. I believe glx is the old render architecture, whereas egl is the new renderer which uses OpenGL and is visibly a lot faster. Considering that desktop activity was always the cause of the freezes in some form, I have a strong suspicion that this might have something to do with the GPU freezes as well! It's a very likely candidate because egl involves experimental OpenGL rendering, and since it's not enabled by default that would also explain why few other people are able to reproduce the GPU lockups. I have just now switched back to glx and therefore haven't had the time to confirm this, but I'm willing to bet it just might make the problem go away... I will immediately post an update if and when I'm proven wrong obviously. If anyone else wants to test this theory and help in reproducing the system freeze, consider switching to egl rendering. Obviously this means your machine might start freezing as well, so only do this if there's no risk of data loss or major annoyance. The switch is done by opening ~/.config/kwinrc in a text editor and changing: GLPlatformInterface=egl to GLPlatformInterface=glx Note that if you're using an Aurorae theme, you might experience the bug I mentioned above, which involves KWin no longer rendering window decorations. Here are the reports for that in case anyone is curious: https://bugzilla.opensuse.org/show_bug.cgi?id=1033598 https://bugs.kde.org/show_bug.cgi?id=378663
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